EA Reworks Star Wars Battlefront 2 Crates Following Pay-To-Win Backlash
Upon completing of the Star Wars: Battlefront 2 beta, one of the more controversial aspects of the game was its loot box system, which some perceived as being unbalanced and promoted an unfair pay-to-win system. This scenario would give heavy spenders the edge multiplayer, practically breaking the experience for those who don’t wish to take monetary shortcuts. Electronic Arts was quick to address the beta backlash when it initially erupted, but now, specific changes to address the Battlefront 2 crates have finally been revealed.
In the game, Star Cards are an item that, when awarded, give players a range of buffs, skills, and equipment to use in battle. These are usually earned through crates, but developer DICE has now restricted the availability of the top-tier Epic Star Cards, leaving them only available through crafting, or as incentives for purchasing various special editions of the game.
Given that Battlefront 2 crates can still be bought with real-world currency, this new policy might open the possibility of someone spam-buying numerous crates, converting the items into materials, and easily crafting Epic Star Card gear. While this loophole may not be particularly comforting, the ability to take advantage of crafting high-tier Cards will be locked behind a set level requirement.
Weapons and class-specific crates will now be awarded following certain milestones. Heavy-class arms will be given to Heavy-class players, and so on for the remaining classes. DICE states that a “select few” weapons will remain locked behind the Battlefront 2 crates system, but this seems much more preferable than the alternative.
DICE went on to tease even more changes to crates in the future, saying their system “will be continually iterated on and improved” along with the rest of the game. In their original address of the Battlefront 2 beta, they listed a number of potential improvements for the future, including the ability to exchange duplicate Star Cards. Perhaps this and more will come at a later date after Star Wars: Battlefront 2 arrives on PC, PlayStation 4, and Xbox One on November 17.
What do you think? Did EA DICE do the right thing by reworking Battlefront 2‘s crate system, or are they not doing enough? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter to be informed of the latest gaming and entertainment news 24 hours a day! For more Star Wars stuff, check out these next few news stories:
Eric Hall2293 Posts
Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his "Throwback Thursday" segment for a nostalgic look at trivia from the past.