Rocket League Dev Comments On 120FPS Viability For PS5, Xbox Series X

Rocket League Dev Comments On 120FPS Viability For PS5, Xbox Series X

There’s been a lot of understandable excitement for the recently released PS5 and the Xbox Series X, with those fortunate to snag either (or both) of the new consoles putting them through their paces by testing out launch titles and older ones via backward compatibility. One such game that’s available on both sides of the fence via backward compatibility is none other than Psyonix’s Rocket League, which comes with its own suite of enhancements depending on which console it’s played on. While the title has yet to reach 120FPS on either console, it’s been revealed exactly what it will require to make such a thing happen in the future.

In a recent interview with Eurogamer, a spokesperson for Psyonix revealed that it would be a relatively easy thing to add 120FPS support for Rocket League on Xbox Series X, while PS5 players likely won’t be so fortunate. “Enabling 120hz on Xbox Series X|S is a minor patch, but enabling it on PS5 requires a full native port due to how backwards compatibility is implemented on the console, and unfortunately wasn’t possible due to our focus elsewhere,” the spokesperson said.

As for where the previously mentioned ‘focus’ is, it likely has to do with Rocket League’s recent transition to free to play, which happened earlier this year. Between going free to play and the consistent implementation of high profile crossover events, it only makes sense for Psyonix to focus on what’s more easily doable versus adhering to the PS5’s oft-times wonky architecture. As such, it will likely be a long time before Rocket League gets natively ported over to the PS5, if it even happens.

Rocket League is now available on all major platforms.

So, thoughts on the possibility of 120FPS for Rocket League on both next-gen consoles? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!

If you enjoy this writer’s work, please consider supporting them by tossing a KoFi their way! Every little bit helps and aims to keep DFTG independent and free of bias. Thanks so much for your support! Ryan ‘Cinna’ Carrier @ KoFi

Ryan "Cinna" Carrier3026 Posts

Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.


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