PUBG Testing Miramar Map On Test Servers Ahead Of Next Week’s Release

PUBG Mobile

Yesterday we reported that Miramar map would be coming to Xbox One version of PUBG, and the team behind the game is testing it out now to ensure that everything is ready to go for the release. The major focus on this release to their test servers is to ensure that players can take to the battle royale at this location without any serious issues that they didn’t find while developing. Additionally, outside of being able to load and play the Miramar map, the team wants to ensure that it performs optimally and with stability.

Players will be able to play both the desert location of Miramar and the original PUBG map of Erangel in this test for the Xbox One. Solos, Duos, and squad play are all available in first person and third person game modes. Simply put, it will look like the standard game that players are used to seeing but with the new map, optimization and stability changes, and a host of bug fixes that were introduced. If you interested in helping them weed out any bugs before the game goes live, the team is actively looking for players to jump in and report any odd behavior they see via their official forums.

PUBG

Check out the details below on the latest PUBG patch for the Xbox One test servers:

TEST SCHEDULE:

Servers open:
Friday, May 18, 8am PDT / 5pm CEST

Servers close:
Servers will be open until Miramar comes to live servers on May 24th PTS will be available during the live server maintenance.

AVAILABLE QUEUES:

All queues include both Miramar & Erangel

Solos, Duos, and Squads (TPP/FPP for each)

PATCH CHANGES:

Optimization / Stabilization

  • We have modified world loading processes, allowing buildings and their interiors to load simultaneously and reducing the overall rendering time.
    • Miramar requires additional work to bring it to the same level of optimisation as Erangel.
  • Optimized shadow in certain situations to reduce crashes.

Settings

  • Option of turning off Aim Acceleration has been separated, and the slider that sets the acceleration degree has been changed from 0~10 to 1~10.
  • Settings tab order has been changed.
  • Name and description of “Control Setting” has been modified.
  • Slider range of the “Vertical Sensitivity Multiplier” has been adjusted to 50%–150%.

World

  • Vehicle and weapon spawns have been increased on Miramar.

Bugfixes

  • Fixed bug where vertical movement speed wasn’t representative of settings chosen.
  • Fixed an issue where inverted control settings were being applied to the emote UI.
  • Fixed a problem that sometimes messed up movement while aiming down sights in third person perspective (it was happening when aim acceleration was turned off).
  • You can now freelook while automatically swimming forward in water
  • Fixed an issue preventing some teammates’ map markers from showing on the compass
  • Sights should no longer become blocked while in ADS position after attaching high-magnification scopes
  • Fixed a problem preventing weapon display UI colorblind mode from being applied properly
  • Fixed the description of the “Auto Swim” button in the gamepad guide
  • Fixed some problems preventing interacting pop-ups from functioning properly in certain situations
    • The in-game UI was sometimes failing to update when reloading a firearm to indicate freed up inventory space
    • The interaction key sometimes failed to show when certain actions were performed in front of a door
  • Emotes can no longer be used while preparing to throw grenades
  • Fixed the problem causing over-the-shoulder views to sometimes lock up when opening the emotes UI
  • Fixed the problem wherein turning off BGM in the lobby setting window didn’t work
  • Fixed the problem preventing players from changing seats in vehicles
  • The emotes UI no longer improperly displays on the victory screen
  • Improved situations where other player’s motorcycle will look as if it was going under the terrain while driving.

Known issue:

After long play sessions (three or more hours) on the standard Xbox One and the Xbox One S, the game sometimes crashes. This has been a problem for some time, and we hope to solve it soon. In the meantime, there’s a simple workaround you can use. Simply restart the app every couple of hours if you plan on playing a longer play session.

Are you excited that the action of Miramar will be coming to the Xbox One soon? What else do you think of the changes and fixes in the latest Xbox One PUBG patch? Sound off with your thoughts in the comment section below, and don’t forget to check out DFTG on Twitter for gaming and entertainment news live 24/7!

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Matt Ruppert715 Posts

Navy Veteran with a penchant for the FPS genre, Chewy has all aspects of the gaming community covered. Don't expect to see him on a console any time soon, however - though he has experience in all platforms, the PC Master Race has a firm hold on him.

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