Mass Effect Legendary Edition Patch Fixes Trophy Issues, Offers ‘Minor Calibrations’
BioWare had its work cut out for it when the studio committed to creating the Mass Effect Legendary Edition, pulling together all three games in the trilogy into one neat package packed with some major enhancements, particularly for the original title. As one would expect given the size of the undertaking, there’ve been a few post-launch bugs that have surfaced that needed to be squashed by the developer. This latest patch does just that, fixing some achievement/trophy issues, problems with pre-rendered cutscenes, and more. The patch even offers some ‘minor calibrations’ which should excite fans of the indomitable Garrus Vakarian.
BioWare took to its Mass Effect Legendary Edition site to detail the latest update for the game. Now available across all platforms, the update addresses several generic issues across all three games in the trilogy while also targeting a few particularly irritating problems with the original Mass Effect game, including the nearly ear-splitting sound of the Mass Relay load screens. Thanks, BioWare. Everything else within the patch is pretty standard fare. Full patch notes below:
- English spoken dialogue can now be selected separately from subtitle language
- Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
- Corrected pre-rendered cutscenes that were darker than intended after the previous update
- Wireless headsets/devices no longer cause issues with the Xbox launcher
- Improved PC performance across various hardware configurations, including on Virmire
- Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
- Removed the dependency on the AVX instruction set in the launcher
- Other minor calibrations and fixes, including some instances of crashing
- Fixed an issue that prevented players from reaching the max level
- Fixed an issue where tier VII Spectre – Master Gear was inaccessible
- Various collision improvements
- Fixed an issue that would prevent the ability to interact with objects
- Lowered audio volume on Mass Relay load screens
- Improved eye animations for male characters in some scenes
Mass Effect 2
- Toned down the intensity of fog on Illium
- Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
- Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression
- Credit carryover maximum now matches carryover from the original release
- Posthumous banking fees are a lot! It’s a great way to dodge taxes.
Mass Effect 3
- Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations
- Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC
Mass Effect Legendary Edition is now available for PC, PS4, and Xbox One.
Thoughts on the new patch? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
If you enjoy this writer’s work, please consider supporting them by tossing a KoFi their way! Every little bit helps and aims to keep DFTG independent and free of bias. Thank you so much for your support! Ryan ‘Cinna’ Carrier @ KoFi
Ryan "Cinna" Carrier2810 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.