Massive Elder Scrolls III: Morrowind Mod Project Just Released A Huge New Update

Elder Scrolls III

Tamriel Rebuilt is a massive mod project for The Elder Scrolls III: Morrowind which has the goal of reconstructing the world to include the province’s mainland “through the study of creation of lore, and preservation of the game’s creative vision and direction,” according to the mod’s website. With 15+ years and help from the community at Project Tamriel, the team behind the Elder Scrolls III mod project have been able to reconstruct over half of the mainland including a recent update which focuses on Old Ebonheart and its surrounding area.

Elder Scrolls III

The “Old Ebonheart” 18.07 build of the game has been a long time in the making with the last major content release being the “Sacred East.” As one can expect with the latest content release being named after the city itself, Old Ebonheart is the main focus. As the heart of Imperial power within Morrowind, the city is protected by fortified walls, though still holds plenty of danger and intrigue around every dark corner for the unwary traveler.

With it at the forefront, we moved our finalized landmass further west to the river Thirr, the largest river in Morrowind. The new settlements of the Aanthirin (“around-the-Thirr”) region, namely Dondril, Felms Ithul, and Vhul, are also made available, with local dialogue, a new (non-player) guild, and several miscellaneous quests. Though the Aanthirin, part of House Indoril’s heartlands, and Old Ebonheart are essentially next to each other, they are worlds apart.”

There is also tons for players to do within the latest update, including a bunch of new quest and unlocking even more lore than ever before. Additionally, “Khajiit embassy is stocked with non-Suthay-Raht Khajiit that have been introduced by Tamriel Data version 5, and the first Weir Gate is located in the Ebon Tower, eventually directly connecting the seats of Imperial power across provincial borders.”

“Our travel plugin connecting Vvardenfell to the mainland has been remade from scratch. The default version will connect only TR_Mainland. That way you will not drop into the ocean when not loading TR_Preview. An extra version with all connections is of course also be supplied.

As the default version of TR_Travels includes only completed areas, it will change things even across mainland travel lines that don’t intersect with Vvardenfell; Vhul’s Silt Strider will skip Almalexia and direct you to Meralag, and Almalexia’s Guild Guide Hub had a sudden urge to visit old friends in the Old Ebonheart Guild.”

Alongside the new content, the 18.07 release also features various bug fixes which have been reported by dedicated fans.  The fixes range from “minor placement issues” to larger errors, particularly fallout from the faction merger introduced in release 1709. If you would like to play the current build of the massive Elder Scrolls III: Morrowind mod yourself, you can check it out right here.

Let us know your thoughts on the “Tamriel Rebuilt” Elder Scrolls III: Morrowind mod project and more in the comments section below. As always, don’t forget to follow Don’t Feed the Gamers on Twitter for 24/7 coverage of all things gaming and entertainment.

Chris Calles1305 Posts

Known as "Stash" or Yippee Calles. He's a student of everything, avid adrenaline junkie, and creator of random things. When he's not delving into a game, book, or movie - He's out teaching himself new things or taking part in some pretty epic adventures. You can find him on Facebook, Twitter, Instagram and Tumblr.

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