The Elder Scrolls Online: Wolfhunter DLC Adds New Dungeons, Even More Lore (VIDEO)
It’s that time once more, The Elder Scrolls Online fans! Now that Summerset has had some time to breathe, the team behind the popular MMORPG set in Tamriel are back with two new dungeons, plus a few more goodies for players to enjoy with July’s update!
In addition to the newly announced Wolfhunter DLC, which will be free to all ESO Plus members as well as available to purchase for regular members, but there is also a few new improvements and features slated for this month as well. These new features includes a new Battlegrounds map, alterations to the Alliance War, and more!
When decreed by Hircine, the Daedric Prince hosts the Great Hunt within his realm. In March of Sacrifices, you and your team must escape Hircine’s Hunting Grounds, a place of perpetual conflict between predator and prey, by participating in his dangerous game. Your target: A powerful Indrik. Your rewards: A boon from the Daedric Prince himself.”
The team behind this online adventure went on to explain Hircine’s Legacy by adding, “However, you are not the only hunters competing to win Hircine’s favor, and you’ll quickly discover that many have been invited to participate. Be warned: As you stalk and fight your way through this extraordinary Daedric realm, you might find that you yourselves are the ones hunted!”
See for yourself in the First Look trailer below:
“In the second dungeon, an ancient werewolf of incredible power named Vykosa has captured Moon Hunter Keep and destroyed the Order of the Silver Dawn’s garrison. Now, Vykosa draws more and more of Tamriel’s were-beasts to her cause, and she has begun to amass a monstrous army.
You and your team must enter the once-proud headquarters of the Order, battle your way through hordes of were-beasts and other monsters, make your way to the heart of the keep, and confront Vykosa herself before she threatens all of Tamriel.”
There are also a few addition changes, including a new battleground and an update to how PvP works in-game. As far as the new Battleground goes, called Istirus Outpost:
“This new arena is located along Cyrodiil’s southwest border, and features fortified stone structures and walls that should seem familiar to those who fight in the Alliance War. Istirus Outpost, however, has some unique twists that set it apart from other arenas. Firstly, the map is only semi-symmetrical, meaning how you navigate the arena will differ depending on your team. In previous Battlegrounds, each team has been able to move around the arena more-or-less the same way, but now you must develop your map knowledge early to ensure you can navigate it as quickly as possible.”
For what else the team had to share with their latest update, check out the new update notes, as per the game’s official website, below:
“Update 19 also shakes up the open-world PvP of the Alliance War with the addition of Keep Recall Stones. These new items give you and your fellow warriors the ability to traverse Cyrodiil like never before. Finally, Update 19 reintroduces keep degradation and condenses both the levels for Keeps and Resources. With these changes, it is as important as ever to capture Resources, giving small group or solo players meaningful ways to contribute to the war. Keep an eye out for new AvA and Battlegrounds rewards, too, including the Gladiator costume and all-new Battlegrounds Outfit styles!”
- With Update 19, you are able to make smaller, more precise changes to your Skills thanks to the updated respec system. With this update, when you reset your Skill Points, you are able to remove Skills individually and are not forced to re-add all of them from scratch, much like how you respec your Champion Points. You can clear all your Skill Points like normal if desired, but this new system will mean that if you only want to make a small change to your character’s Abilities, you can!
- If you have a character that carries the curse of lycanthropy, you can enjoy a series of broad improvements and changes to how the Werewolf Skill Line plays with Update 19. These changes place an emphasis on improving their ferocity and momentum in combat, and they affect both the Skill Line’s Passive and Active Abilities. For example, the Blood Rage Passive will now increase the duration of your transformation when you deal damage instead of when you take it, and the Roar Active Ability is now instant cast.
We don’t have an exact date yet other than “soon,” but we do know that the latest update will be going live in the near future! What do you think of the new dungeons? What else would you like to see added into the game now that we’re back within the land of the Elves? Sound off with all of your ESO thoughts in the comment section below and don’t forget to hit that follow button over on Twitter for gaming and entertainment news live 24/7!
Matt Ruppert715 Posts
Navy Veteran with a penchant for the FPS genre, Chewy has all aspects of the gaming community covered. Don't expect to see him on a console any time soon, however - though he has experience in all platforms, the PC Master Race has a firm hold on him.