How to Avoid Crashes in ‘The Division 2’ Beta
After quite a lengthy wait, The Division 2 beta is finally live for those looking to test out the long-anticipated Ubisoft sequel. Naturally, as it is a beta there have been numerous gameplay issues, several of which have been resulting in crashes. Now, Ubisoft has released a few tips on how to mitigate the crashes that have been occurring, while also offering some info on how to avoid certain situations that are also causing crashes.
“We are aware of an issue where your game client will crash after an extended gameplay session,” Ubisoft said in a recent known issues blog post. “To circumvent this, we recommend that you restart your game client every two to three hours.” The publisher also offered up some information for those looking to join up with other friends playing the game.
Secondly, on all platforms, if you are outside the game and receive a game invite from a friend within the game, your client will crash at launch. To work around this problem, make sure to start the game first and join group directly from inside the game.”
While not all players have been having The Division 2 beta crashes, it’s good to keep this information in mind for those looking to avoid them in the future. Interested in trying out the beta for yourself? Here’s some character creation info from the publisher:
You are limited to one character during the testing phase, and this character cannot be deleted. At character creation, you are able to cycle through presets of customization features to randomize your Agent. Remember that character progression is capped at level seven during this period.”
The Division 2 launches for PC, PlayStation 4, and Xbox One on March 15th.
So, thoughts on the recent beta issues? Have you run into any yourself yet? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
Ryan "Cinna" Carrier1241 Posts
Ryan is an editor and writer for Don't Feed the Gamers. When he isn't reading and writing, Ryan ponders the mysterious, undocumented relationship between Chocobos and Moogles. He's also the DFTG cinnamon bun.