Star Wars: Squadrons Update 1.2 Release Notes Revealed
Star Wars: Squadrons has been surprisingly successful thus far, achieving above average review scores and compelling gamers with its healthy blend of single player campaigning and multiplayer skirmishes. In order to keep things running smoothly, developer Motive Studios has released the particulars of update 1.2, which addresses numerous bugs throughout story mode, multiplayer, and more.
Motive Studios took to the official EA website to reveal the full patch notes for Star Wars: Squadrons update 1.2. The notes are entirely comprised of bug fixes, though the developer also revealed a list of issues the team is currently working on. Here are the patch notes first:
Star Wars: Squadrons Update 1.2
General
- Made improvements to the overall Fleet Battles tutorial experience
- Fixed an issue where the player could experience a black screen during or after customizing their pilots
- Fixed an issue where pilot models were blurry when being customized for some players
- Fixed a typo on the profile page
- Other stability improvements and minor fixes, including reduced crashing on PC
Story
- Fixed an issue where dying during the Rebel prologue mission while fighting the Star Destroyer could block progress
- Fixed an issue where medals could be reset after uninstalling or updating the game
- Fixed an issue where players could not progress through Mission 3 if they defeated the Quasars too quickly
- Fixed an issue where the player could get stuck when launching missions from the options menu
- Fixed an issue where the UI after completing the prologue through EA Play would not display correctly
- Fixed an issue where medal earned in the single-player story could be reset after playing other activities (previously fixed on PC)
Challenges
- Updated Challenge text to make it clearer that they cannot be completed in Solo vs AI
Social
- Fixed an issue where players didn’t populate the EA Friends List
- Improved party stability
Dogfight
- Fixed an issue where the game crashed while transitioning into a match
- “Quick Match” will now remember your faction preference for Dogfight
Fleet Battles
- Fixed an issue where the game would crash when loading into Fleet Battles
- Fixed an issue where players could not use the “Customize Ship” option in the hangar during the Fleet Battles briefing room state
VR
- Fixed the issue where cutscenes would appear broken on the Valve Index when using Origin
- Improved performance while using Steam VR
- Fixed an issue where the D-pad wouldn’t work in the settings menu while using Steam VR
- Made the fade to black transitions a smoother experience for Oculus Rift users
- Fixed a flickering helmet issue on Victory poses for Oculus Quest users
As for what the developer is currently focused on, two of the issues involve bugs regarding a player’s rank, while the last takes aim at the negative impact of players abandoning matches. Here’s the breakdown:
- Some players stuck at 0 skill rank or aren’t able to rank up as intended
- We’re working on a fix for players stuck at 0 skill rank and are exploring how best to reset ranks
- A small number of players unlocked the ranked helmet rewards due to a bug
- As the players who’ve experienced have guessed, we’ll likely remove these from inventories so they can be properly earned by all you aces out there, so we really appreciate their understanding here!
- Players abandoning matches is negatively impacting the experience
- We’re working on a new design for the overall matchmaking experience to make it better for all players. We’re working on improvements to matchmaking, lobby, and abandonment systems to make abandonment far less punishing for those who stay in the game, and less frequent overall. We are also making specific improvements for ranked play.
Star Wars: Squadrons is now available for PC, PlayStation 4, and Xbox One. Those interested in seeing the current list of known issues can do so right here.
Thoughts on the patch notes? Have you come across any issues that have yet to be addressed? Let us know in the comments section below, and as always stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
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Ryan "Cinna" Carrier3026 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.