Mass Effect Andromeda: BioWare Reveals Why Post-Launch Failed

Mass Effect Andromeda BioWare Post-Launch DLC

The focus of BioWare may currently be on Anthem’s upcoming RPG prospects, but it wasn’t long ago when all eyes were on the re-emergence of the Mass Effect franchise. Following an epic trilogy travelling the stars, fighting the Reapers, and going on the prowl for alien booty, Mass Effect Andromeda looked to begin anew in an unexplored galaxy with the hope to capture the series’ past success.

However, response toward the release was not what the studio expected, with widespread criticism mounting in the wake of its less-than-stellar launch. This momentum-halting fumble combined with low game sales would eventually result in all post-launch plans going out the airlock, as Javik would say. Shaky foresight seemingly led to the downfall of Andromeda, and BioWare now reveals their plans for DLC didn’t have the most stable foundations ether.

Mass Effect Andromeda BioWare Post-Launch DLC

In an interview with US Gamer, producer Mike Gamble spoke regarding Anthem’s post-launch plans and expressed his confidence in the title’s ability to deliver regular expansions. Further expressing this idea, Gamble recalled Mass Effect Andromeda and its ill-fated DLC, revealing the lack of a “solid foundation” to support “long-term plans” such as the ones put in place for Anthem.

I can speak conclusively when it comes to Andromeda, the [post-launch] plans were never in place the way that they are for Anthem,” revealed Gamble. “The systems and tools weren’t in place to support the long-term plans, it was never like [Anthem]—never had a good, solid foundation to start from with that. Where with Anthem [post-launch] is a part of it. The job does not end on February 22. It only begins for us, really.”

With a focus toward online multiplayer, Anthem features a much easier means to provide updates, rather than the arduous time and effort involved with crafting a full-featured DLC. Gamble expresses this quicker output allows for less time between content, a plus for fans who’d grow impatient with DLC.

We don’t have to wait for full expansions anymore like our previous games, let alone other games in the [live service] space. If you look at Dragon Age or Mass Effect you’d have to wait three, four, five, six months sometimes between big updates. We don’t have to abide by that anymore. We can actually, week-over-week, trickle out content.”

Mass Effect Andromeda BioWare Post-Launch DLC

Mass Effect currently resides in an indefinite hypersleep awaiting its eventual return. Meanwhile, BioWare has stated on several occasions the franchise’s importance to the studio, and the measures that’ll take place to craft an exceptional entry next time around. Anthem, at least in part, would seem to inform the direction of Mass Effect moving forward, but it’s unknown what exactly that might entail. Perhaps BioWare’s recent tease of more news will shine some light on the subject, but only time will tell.

What do you think? Were you a fan of Mass Effect Andromeda despite its flaws, or was BioWare correct in putting the series on hold? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more from the realm of BioWare, check out these next few news stories:

Eric Hall1631 Posts

Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his weekly "Throwback Thursday" segment for a nostalgic look at trivia from the past.

10 Comments

  • Chris Cerrillo Reply

    September 7, 2018 at 10:31 PM

    I hope Bioware doesn’t give up on Mass Effect: Andromeda! Yes the game had its flaws but despite that I absolutely loved this game and the direction they went with it. Everything from the massive exploreable planets, the characters, the combat style, and the incredibly rich new story this game captivated me. And the potential is still there to go so much further with Andromeda honestly the possibilities are truly endless! It will take a lot of work by Bioware and no matter what they will face scrutiny and criticism, but to let such a rich and fantastic game end on such a tremendous cliffhanger and wither away would just be a tragedy. Please Bioware if you are reading this comment….this fan has nothing but praise for your efforts with ME:A and Hope’s you will not give up and put every ounce of effort into a phenomenal game that continues where the first Andromeda left off. Please don’t let Ryder’s story and the Mass Effect franchise end without giving it your all and prove to your fans that Bioware doesn’t give up on us.

  • E Reply

    September 8, 2018 at 3:23 AM

    I personally like Andromeda. It’s different. Yes, but it also has a lot of content and enough epic events to overcome its flaws if you stay the end. Unfortunately, since it is such a huge game I doubt a majority of gamers finished the game and even less did everything. Surprisingly the game is even better the 2nd time around.

  • Vincent Reply

    September 8, 2018 at 9:16 AM

    It sounds like more of a cop-out and a lack of actually taking responsibility for a flawed piece of work. The direction Anthem is taking by going away from a single player adventure is disheartening for the future of Bioware. Oh well they had a good run.

  • Matthew Shepherd Reply

    September 8, 2018 at 9:35 AM

    That seems a little worrying. I like the rest between game and exspansion. If done well a big content update is really nice almoat the new game feeling, you don’t get that with dlc. It allso takes away that feeling.

    This is a symptom of our increasingly short attention span or actually could be the cause of us making it worse.

  • Margaret Lee Reply

    September 8, 2018 at 6:16 PM

    Well I was and still am a fan, but its sad, they left it hanging. It had lots of potential, with the other arcs, the worlds changing. Some things just need to move forward. Maybe hearing about earth or the other worlds, either a transmission sent as they left or one coming after they got there. But ya it could use more, and I hope that bio ware actually does more.

  • Simon Reply

    September 9, 2018 at 4:00 AM

    What a load of deliberate misdirection rubbish from Mike Gamble.
    It was not that the systems were not in place to support it’s post development, it’s that even post development Bioware’s competence with a AAA title and the jewel in their IP portfolio was an absolute joke.
    Bugs (specifically some animation bugs) were not fixed, they were removed and smoothed over. The whole game was an embarrassment and it’s no wonder the franchise is on ice.
    Animation was shocking, the SJW writing was horrific and cringe worthy, and the alien design was uninspired compared to the original trilogy.
    And Mike Gamble would have you believe it was all because post launch plans were handled badly?. No Mike, Andromeda failed because it was developed badly, on the cheap, with freelance developers brought in to handle third-hand code.
    Nice try in trying to advertise Anthem through your explanation though, but it just came across as excuses.

  • Marta Kakis Reply

    September 9, 2018 at 5:47 AM

    I like Andromeda and it has so much potential for continuing the story, it is a shame they gave up so easy like cowards after small failure, what was needed – little more explanation before release, AND that is the reason I will never buy Anthem, will not take it even for free.

  • Michael Callan Reply

    September 9, 2018 at 12:34 PM

    Unfortunately the constant criticism and crying by a very vocal minority was a big part of the problem. If the game has real issues then discuss them in a rational matter, but the whining i saw almost everywhere was ridiculous. I have played through it compleatly about 5 times now and i still love it and morn the quarian dlc that we never got to see. I looked foward to it so much when i finished the game and saw the conversation that forshadowed the dlc. Hopefully the next game will continue the story in Andromeda.

  • Tyberos Reply

    September 9, 2018 at 2:22 PM

    I don’t think post launch was the issue with Andromeda. I think the shoddy workmanship on what we supposed to be a AAA game, poor writing that undermines the tension of the original story, and a management team that went through multiple teams of writers is to blame for Andromeda failing.

  • Mortiel Reply

    September 9, 2018 at 5:44 PM

    I somehow doubt that the post-launch content received for Andromeda was a reflection of what they had planned. They more than likely cut the main content plans down to much more basic support after the game failed to meet sales expectations. The same would happen to Anthem if it launches poorly.

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