Massive Horizon Zero Dawn Update Adds New Game+, Ultra Hard Mode, Face Paint Options, and More
It has been all quiet on the Horizon Zero Dawn front ever since Sony announced the game’s first expansion, titled The Frozen Wilds, at their E3 2017 presentation. Now, it looks like developer Guerrilla Games is breaking that silence with a massive new Horizon Zero Dawn update, available today. Labeled as patch 1.30, the new update finally adds a New Game+ mode to the title, for those looking to play through Aloy’s story once more without losing your character progression and your inventory. Unfortunately, the level cap is still 50 according to the patch’s blog post over on Sony’s website, though players can still gain experience during their adventure. Patch 1.30 also comes with two new trophies and a few unlockable cosmetic options such as face paint and the ability to change Aloy’s Focus. With the game’s excellent photo mode, the new face paint options should make for some pretty amazing fan submissions.
Another addition to the game is the brand new ‘Ultra Hard’ difficulty. Players that choose to try this out will face machines with enhanced senses and behavior, as well as limited player health regen and a few other tweaks. Normally, players can adjust the difficulty level of the game before a new quest. In an Ultra Hard playthrough, though, players will be unable to lower the difficulty setting. Thankfully, Guerrilla Games has added in some updated versions of existing weapons and outfits, all of which come with an extra modification slot. This should at least partially help level the playing field, though the new items are very expensive. A full list of the Horizon Zero Dawn update 1.30 notes can be seen below:
Horizon Zero Dawn Update 1.30
PATCH 1.30 SUMMARY
• New game+ added for players who want to play through the game with their existing gear.
• Ultra Hard mode is added for the players that are up for another challenge!
• Added two new trophies to the game: One for completing New game+ and one for completing New game+ in ultra-hard mode.
• Added support for all EU and US text Languages on EU and US games.
• Fixed an issue for some players in “The Looming Shadow” where two guards would disappear after Blameless Marad speaks to them.
• Fixed an issue for certain players with the Lodge Ropecaster where the Ropecaster’s anchors that are automatically shot in the ground would not lock into the terrain while shooting from a crouched position.
• Fixed an issue for some players where bandit camps would incorrectly display as ‘Undiscovered’ within the world map if the player had cleared all bandit camps.
• Fixed an issue with “Cauldron Zeta” where for some players the quest log would disappear after completing the quest.
• Fixed an issue that some players encountered with the animations of Aloy. When the player would perform a melee attack and use the Focus almost simultaneously, it would cause Aloy’s upper body to twist unnatural for a moment.
• Fixed an issue with the humanoid scream and attack indicators.
• Fixed an issue in “Deep Secrets of the Earth” where for some players the data points in Sobeck’s office were not obtainable if the player wanted to pick them after the explosion caused by Helis, as they had disappeared.
• Fixed an issue with the Tearblaster statistics being incorrectly displayed in the weapon wheel.
PROGRESSION ISSUE FIXES
• Fixed an issue in “Field of the Fallen” where for some players Erend would not appear when the quest objective is ‘Talk to Erend’ and thus blocking progression of this quest.
• Fixed an issue in “The City of the Sun” where some players might teleport through the protester scene, blocking progression as Erend would not open the door to Olin’s apartment.
• Fixed miscellaneous crashes.
• Minor text fixes.
So, thoughts on the latest Horizon Zero Dawn update? Plan on trying out Ultra Hard mode? Let us know in the comments section below, and as always, stay tuned to DFTG for all the latest gaming and entertainment news! Don’t forget to follow Don’t Feed the Gamers on Twitter for our 24/7 news feed!
Ryan "Cinna" Carrier3025 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.