EA Reddit AMA: Top Questions And Answers To The Outrage Surrounding Battlefront II

EA Reddit AMA

We are just two days out from the release of the EA DICE’s next action shooter Star Wars Battlefront II, and it has already had a rough start before it even launches. Just days ago, in response to a community thread on Reddit regarding the amount of time to unlock heroes without purchasing them, EA’s response was the most downvoted comment in the history of the website. To make amends with the community, an EA Reddit AMA regarding Star Wars Battlefront II was started.

Three of the top members of the project, including the executive producer John Wasilczyk, took the AMA to address the concerns of the community and answer any questions the fan base might have about the game. Players let their voices be heard on the many issues they have about the title, including the major issue regarding the microtransactions. Many of these in-game purchases give an unfair advantage to those who would rather not participate in this form of “pay-to-win” game style.

Below is a portion of the EA Reddit AMA regarding Star Wars Battlefront II:


  1. “Are you aware that it will take a gamer who plays 2 hours per day over 6 years in order to unlock all of the content? Don’t you think that is a bit unfair that a large portion of content will be unaccessible for those who have other responsibilities like work, school, in a game they paid for?
  2. Will you be looking to lower the number of microtransactions in the future?
  3. Do you have any comment on the cool down to earn credits? Will it be lowered or removed in the future? Any concern that this will make the grind even more challenging for players who don’t buy microtransactions?”
 EA via John Wasilczyk:

We’ve seen the speculation about how long it takes players to earn things – but our averages based on the Play First trial are much faster than what’s out there. But as more players come in, that could change. We’re committed to making progression a fun experience for all of our players. Nothing should feel unattainable and if it does, we’ll do what it takes to make sure it’s both fun and achievable. As we update and expand Arcade mode, we’ll be working towards making sure that players can continue to progress without daily limits.”

“As a father with young kids, the two things that I lack are time and money. For all players like myself, with the vertical progression of the star card system how can we progress in game and stay on EVEN footing with those that have hours upon hours to grind daily, and those that are willing to throw down $$$ on loot crates for power increases via star cards and hero unlocks?”

EA via Dennis Brannvall:

 Mainly through matchmaking. We take into account not only your gameplay skills, but also inventory and time played, when we match players together in multiplayer. You should not ever be matchmade together with players who are much better than you are. Ultimately your effectiveness is going to come down to skill, not the Star Cards that you have. If it doesn’t feel that way, we’ll see it on our side, too. Our data will tell that story and we’ll make adjustments. We’re looking at results from millions of matches and will be continuously rebalancing items, unlocks, and matchmaking to create a fair, fun experience for all of our players. Beyond that, all Star Cards have maximum values regardless of how they are unlocked.”


“What do you plan to do to repair the backlash you’ve received and are you worried this will have serious impact between you and the consumers?”

Jumping into this AMA is just one of the ways we want to start to repair the bridge to our players. Lots of people told us that we shouldn’t do this this as it wasn’t going to go like we hope it would. That said, we are committed to continuing this dialogue even if we need to face some harsh feedback. We welcome the discussions and criticisms, we’re not just here for the praise (although it is nice to hear!). And we’ll continue to be here, and on our forums, talking to our community as we strive to work with you to make a Star Wars game you enjoy.”

Star Wars Battlefront II goes live on November 17th, 2017 for Xbox One, PlayStation 4, and PC.

What are your thoughts on the responses from the EA Reddit AMA about Star Wars Battlefront II AMA on Reddit? What questions would you like to know about the game that still hasn’t been answered? Sound off with your thoughts in the comment section below, and don’t forget to check out DFTG on Twitter for gaming and entertainment news live 24/7!

Matt Ruppert715 Posts

Navy Veteran with a penchant for the FPS genre, Chewy has all aspects of the gaming community covered. Don't expect to see him on a console any time soon, however - though he has experience in all platforms, the PC Master Race has a firm hold on him.


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