Confusion on Twitter: Was No Mans Sky Hacked on Social Media?

On Thursday anyone following the Twitter feeds of Hello Games, creators of No Mans Sky, may have seen a very peculiar Tweet claiming that the game they released was a mistake. This Tweet was followed up by a series of Tweets and emails to various news sites both confirming and denying that the game was a mistake to release in its current state of development.

No Mans Sky

No Man’s Sky was a mistake.

I have contacted you because the silence from Hello Games has been unwarranted and unprofessional. The community has asked me to speak up, and I have a confession to make. The game was simply unfinished upon arrival. Our hand was forced by not only Sony, but the community as well.

The above email excerpt goes on to say how Sony Games as well as the community for No Mans Sky has been harassing and pressuring Hello Games to the point of releasing an underdeveloped title. Supposedly the tension has aggravated the creators of No Mans Sky to the point of issuing something akin to an internet wide apology.

There has been speculation that these emails as well as the Tweets may have been made by a disgruntled individual who was not authorized to state such vicious opinions on the companies social media platforms. In Later Tweets by creative developer Sean Murray as well as Hello Games it was in fact determined that their accounts were “hacked” and that they have at this time corrected the issues.

Whoever it was that decided to cause so much trouble for the independent game developers hopefully has been reprimanded and we look forward to NOT seeing game devs slandered by their own social media outlets in the future. Glad to see Hello Games is on top of their accounts and it looks like they’ve got everything back under control. Have you checked out No Mans Sky? What are your thoughts on the whole matter? Let us know what you guys think and don’t forget to check out more gaming news at Don’t Feed the Gamers!

Liana Ruppert578 Posts

With an arguably unhealthy obsession with Mass Effect, Liana has been an avid collector of gaming and comic memorabilia for well over two decades. With a passion for writing, gaming, and comics - she is currently working as Editor-in-Chief for the revival of Prima Games, with previous managing editor experience with several gaming publications including ComicBook.com, The Hollywood Reporter, TwinGalaxies, and other outlets. She is also the Co-Owner and Managing Editor for DFTG. You can find her on Twitter, Instagram, as well as several Facebook communities online.

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