Star Wars Jedi: Fallen Order Combat Is “Very Similar” To Sekiro
This past E3, those looking forward to Respawn Entertainment’s upcoming Star Wars Jedi: Fallen Order were given their first meaty view at the game’s combat system, with protagonist Cal doing equal parts charging and sneaking his way through what appeared to be a rather linear part of a level. Despite how it looked, though, the developer claimed that it was more of a Metroid/Vania style title, with players able to bounce back and forth between places to uncover new secrets and areas once more abilities are unlocked. Now, it has also been revealed that Jedi Fallen Order is also channeling some of the combat system from Sekiro: Shadows Die Twice.
The news comes by way of Lead Combat Designer Jason de Heras, who recently sat down with the folks at EDGE Magazine to discuss drawing inspiration from developer From Software for Star Wars Jedi: Fallen Order. “I thought it was pretty badass, and a little comforting to know that you could this type of game without a stamina bar. They let you attack, they let you roll, they let you do all this for free – and then the AI will tell you if you’re doing the correct thing,” said de Heras.
It just confirmed to us that you don’t have to limit everything the player does; let them have a little more agency, and then let the AI give them a slap on the wrist or a punch in the face. It was a positive thing for us to know there was a game that was similar to ours. Very similar.”
We haven’t had a particularly great Star Wars game in quite some time now, though it is at the very least some good news to know that the developer is taking a few pages out of From Software’s playbook. Star Wars Jedi: Fallen Order releases on November 15 for PC, PlayStation 4, and Xbox One.
So, thoughts on the game’s comparison to Sekiro? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
Ryan "Cinna" Carrier2426 Posts
Ryan is a writer and the head editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.