‘Project GG’ Revealed By PlatinumGames’ Hideki Kamiya (VIDEO)
Having several action-heavy titles under its belt, developer PlatinumGames features a notable few deemed as steeped in the superhero genre: vibrant beat-’em-up Viewtiful Joe and super-powered mob sim The Wonderful 101. However, the games’ director Hideki Kamiya has now revealed the third entry in this so-called “hero trilogy,” a mecha adventure called Project GG.
Announced in the form of a neat teaser trailer (H/T Prima Games), a chaos-ridden city can be seen invaded by a massive and destructive threat. A mysterious figure soon steps in to save the day (and an adorable Shiba), transforming into a shadowy giant, and taking the fight to the monstrous kaiju in decidedly epic fashion. Check out the trailer below.
Taking to the PlatinumGames website, Kamiya addressed the studio’s recent move to self-publish, citing their work on past games and lamenting how ultimately, the fate of their projects was in the publisher’s hands. “Everyone at Platinum and I are extremely grateful for the relationship that we’ve made with all of you through the games we’ve made so far,” said Kamiya. “But ultimately, all of those games belong to publishers. Any and all decisions about how those games are promoted, how their content is used, and so on, are entirely up to the publisher.”
As a creator, it’s hard not to think of my games as my children. After all, it takes a lot of hard work to raise them up, and a lot of love, too. However, once they’re done, any choices about them are entirely out of my hands.”
While the Project GG teaser appears to hint at an action-heavy experience akin to previous PlatinumGames titles like Bayonetta and Astral Chain, Kamiya has suggested a much different experience lies ahead for both gamers as well as the game’s developers. “Project G.G. is different,” the director said. “Unlike any of the games we’ve made so far, it’s going to be a 100% PlatinumGames title. For everything from its setting and characters, to its game design and story, to how it’s promoted – PlatinumGames is in full control.”
“We’ll be taking on new risks that we’ve never had to assume before as a contracted developer,” the director continued. “Having full control over the Project G.G. IP gives us a ton of freedom, but also a ton of responsibility. Still, I think we can harness that sense of responsibility and turn it into motivation to make Project G.G. the best game it can be. With Project G.G., we’re stepping up to a starting line. The finish line is still a long way away. But I know I’m looking forward to running the race! I hope you’ll cheer us on.”
— PlatinumGames Inc. (@platinumgames) February 3, 2020
Project GG is the second project to be recently revealed by PlatinumGames, with a total of “4” announcements being teased by the developer over the last several weeks. The first unveiling was a multi-platform remaster for The Wonderful 101, which became a near-instant success when the game’s Kickstarter campaign blew past all of its stretch goals in only a few days’ time. With number two now fully announced, it remains to be seen what other projects may now be waiting in the wings. Could one of them be for the long-canceled project Scalebound? Probably not, but one can dream, right?
What do you think? Are you excited about what an independent PlatinumGames can do with Project GG? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more headlines recently featured on DFTG, check out these next few news stories:
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Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his "Throwback Thursday" segment for a nostalgic look at trivia from the past.