Fortnite Patch Adds New LTM, Adjusts Loot Drop Rates, And More
Epic Games keeps on bringing more and more content to Fortnite, and there’s just no questioning why the title has become a powerhouse of success. That said, the latest weekly patch has been implemented, and it brings a host of goodies along with it, including a new Limited Time Mode, an explosively fun weapon, and much more.
Patch V6.02 has officially gone live, and that means there is a fresh set of patch notes detailing what’s new, changed, removed, and more. For starters, the Disco Domination LTM sounds like an absolute blast, and it puts a new spin on the popular 50v50 mode with the addition of a capture the flag-like element as well as respawning. You can read more about that right here.
The Port-a-Fortress has made its way back to Battle Royale, with its availability being lowered. Speaking of which, there are loot drop rate adjustments galore as well as other fixes for Nintendo Switch, Xbox One, and more. Everything can be seen in the patch notes below.
Fortnite is currently available on Mac, PC, PlayStation 4, Switch, Xbox One, Android, and iOS. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:
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What say you, gamers? Ready to get down in the new Disco Domination LTM, or will you be spending your time with the Quad Launcher? What are you hoping to see in future patches? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7! Without further ado, here are this week’s patch notes:
BATTLE ROYALE
LIMITED TIME MODE: DISCO DOMINATION
Summary
It’s time for the ultimate dance-off. Dance Floors have spawned around the Battle Royale island. Take them over by clearing out any enemies and then dancing to raise a disco ball up from the floor. The team that fills their meter the fastest by capturing and defending the dance floors will win the match!
WEAPONS + ITEMS
- The Port-a-Fortress has returned and can be looted in-game.
- Port-a-Fortress availability lowered from 2.43% to 1.83%.
- Loot drop rate adjustments
- Decreased common Pistol drop chance from 5.8% to 5.47%
- Increased Epic Bolt-Action Sniper Rifle drop chance from 0.33% to 0.42%
- Decreased Rare Semi-Auto Sniper Rifle drop chance from 0.92% to 0.71%
- Increased Epic Heavy Sniper Rifle drop chance from 0.33% to 0.4%
- Increased Legendary Heavy Sniper Rifle drop chance from 0.07% to 0.13%
- Decreased Rare Grenade Launcher drop chance from 1.45% to 0.99%
- Increased Epic Rocket Launcher drop chance from 0.59% to 0.66%
- Increased Legendary Rocket Launcher drop chance from 0.08% to 0.21%
- Increased Epic Guided Missile drop chance from 0.11% to 0.2%
- Increased Legendary Guided Missile drop chance from 0.03% to 0.05%
GAMEPLAY
Bug Fixes
- Removed a change that was inadvertently introduced in v6.01 which caused Bonesy to bark more than was intended.
- Fixed an issue that caused moving circles to be closer to the previous safezone than intended.
PERFORMANCE
- Fixed some hitches on Switch caused by blocking loads of UI data.
- Increased the texture pool size on Xbox One, which should avoid some issues with blurry textures and improve rendering performance.
ART+ANIMATION
- Skull Trooper styles have a visual issue when viewing the Outfit from the Locker.
- The Outfit still appears properly in-game.
- This issue will be fixed next patch.
SAVE THE WORLD
WEAPONS + ITEMS
- Noble Launcher has returned to the Weekly Store.
- Heavy launcher that fires a wave of piercing energy.
- Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast.
- Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.
- Vindertech Disintegrator Shotgun has returned and is available in the Weekly Store.
- Energy shotgun that fires an explosive ball of plasma, dealing high damage in a small area.
- Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.
Eric Garrett2269 Posts
Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.