Forspoken Aims To Have The ‘Highest Quality Visuals Ever Seen’ In An Open-World Game

Forspoken Aims To Have The 'Highest Quality Visuals Ever Seen' In An Open-World Game

Since Project Athia was officially revealed as Forspoken, new information and teasers have continued to come out of the Luminous Productions camp regarding Square Enix’s next-gen open-world title. A more recent reveal has been that the game will run using AMD’s new FidelityFX Super Resolution technology, which the developers only took a single day in order to implement. Going a few steps further, Luminous Productions has revealed that Forspoken aims to sport the “highest quality visuals” ever seen in an open-world game.

As part of a recent developer showcase for AMD FidelityFX Super Resolution, Luminous Productions studio head Takeshi Aramaki explained that Square Enix is looking to set the bar for visuals in open-world games. “With Forspoken, we are aiming to achieve the highest quality visuals ever seen in an open world game,” Aramaki said. “Our studio’s vision is ‘to create games unlike anything experienced before, fusing the world’s latest technologies with art. Implementing cutting edge AMD technology in the development of Forspoken is an embodiment of that philosophy.”

Aramaki goes on to state that the team is driving towards a standard of “high frame rates at 4K,” noting that the new AMD tech has provided a “significant performance boost when running Forspoken at 4K 60fps,” which can be seen in the above video. As for when fans will be able to get their hands on the new title, that remains to be seen. For now, all we know is that Forspoken will be releasing in 2022 for PC and PS5.

Thoughts on the new Forspoken footage? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!

If you enjoy this writer’s work, please consider supporting them by tossing a KoFi their way! Every little bit helps and aims to keep DFTG independent and free of bias. Thank you so much for your support!  Ryan ‘Cinna’ Carrier @ KoFi

Ryan "Cinna" Carrier2956 Posts

Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.

0 Comments

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Login

Welcome! Login in to your account

Remember me Lost your password?

Lost Password