Fallout 4 VR Experience Discussed by Bethesda Lead Producer (VIDEO)

Fallout 4 VR Experience

The Fallout series has captured the hearts and admiration of fans with its post-apocalyptic scenery and well-defined storyline. When Bethesda announced it would be releasing Fallout 4 on VR, it left supporters wondering how exactly it would operate under this new playstyle. To answer this question, the developing team took to the stage to discuss what fans can expect from the Fallout 4 VR experience.


Andrew Scharf, the Lead Producer for Fallout 4 VR, expressed a lot of excitement in presenting the details of this project. He stated that Bethesda recognized the fact that the game needed to be adapted for gamers to best experience the new method of gameplay. One of these modifications to the original title was the V.A.T.S. system. Fans of the franchise will remember that in the original version of Fallout 4, time was frozen in V.A.T.S. and you lined up your shots, then a playback of your choices was shown. Andrew stated this could have caused some disorientation to players in VR. Instead, the producers opted to slow down time and allow Sole Survivors to shoot and teleport around the enemy as the player sees fit until the timer runs out.

Another change for the Fallout 4 VR experience is how the power armor operates. For example, while wearing the suit, players will be able to see the various HUD elements inside of the helmet. Additionally, the player has been scaled up in height while inside of the power armor to add more of an immersive experience.

In regards to settlements around the map, the workshop mode has been adapted as well. The menus will operate via the VR remotes and allow the player to easily customize the various items of each location. Also, to minimize mistakes when removing items, a “scrapping laser” has been added to the controls to ensure items are removed exactly as intended.

The full game will be playable on VR, bringing players into a fully immersive experience. Of course part of that realism is dealing with the various companions and settlers across the commonwealth landscape. One of these companions is Dogmeat, the lovable protective K-9. The lead producer also joked that he would “protect that dog with his life”.

Fallout 4 VR comes out on December 12, 2017.

What was your favorite part about the Fallout 4 VR Experience interview? Do you think the game will be as good on VR as it on the standard version? Sound off with your thoughts in the comment section below, and don’t forget to check out DFTG on Twitter for gaming and entertainment news live 24/7!

Matt Ruppert715 Posts

Navy Veteran with a penchant for the FPS genre, Chewy has all aspects of the gaming community covered. Don't expect to see him on a console any time soon, however - though he has experience in all platforms, the PC Master Race has a firm hold on him.

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