Fable’s Peter Molyneux Talks New Game – It’s “Very Different” Than His Previous Work

Peter Molyneux is known for his work on titles such as the Fable series, Black & White, Syndicate, Dungeon Keeper, and more. When news dropped that Fable was now seeming to be a thing of the past, fans were devastated to say goodbye to a treasured franchise. Though the future of Fable may be bleak, that doesn’t mean that Molyneux’s work is done. The game designer sat down in an interview to talk about his upcoming title called Legacy.

I’ve been working on this game called Legacy, and I can – rather like the first game I really did, which was called Populous – just try an idea and see if it works. I was in the hotel this morning, I was having breakfast, I was coding Legacy, and I had an idea. Within an hour, I was actually playing with the thing.”

It seems that Mr. Molyneux has been keeping a keen eye on what’s been happening within the industry in recent years because when given the opportunity to hype up his newest project, which he has definitely been guilty of in the past (and it definitely backfired), he simply responded, “I think it would be a mistake to talk about it.” When asked if he was sticking to his “new strategy” of not over-promising, he responded:

The only thing I think is wise to tell you is that it’s very different. One of the things I am proud of is the number of different genres that I’ve attempted. At the moment, it’s hard to peg what genre Legacy falls into.”

Molyneux seems to have found his bearings again with what he wants to do within the industry, a new project to bolster his drive. The designer said that “I’ve defined myself as a coder again. The last time I did real coding was when I was working on a game called Black & White.”

He didn’t just talk about his own projects or past mistakes, he also briefly touched on his thoughts for others in the industry that experienced backlash to “over hype” that resulted in mass disappointment. Case and point being No Man’s Sky. When asked if he had any empathy for Sean Murray and Hello Games after the whirlwind that was the No Man’s Sky release, he had this to say:

Absolutely. He lives two miles away from me. I worked with his wife on all three of the Fable games, incredibly closely. I went to see him. I really felt for him. People don’t realize, for me and for him, it was like an ice-cold dagger in the heart. Every game that I work on, I put so much of my heart into it. And always, it’s never quite what it should be.”

If you want to read more of what Peter Molyneux talked about with Glixel, you can read the full interview right here including his thoughts on Virtual Reality, Mobile Gaming, his thoughts on selling Lionhead Studios and more. As of right now, Legacy is slated to be a PC only title.

What are your thoughts on what he had to say about his new title and previous experiences? Were you a fan of any of his works? Join in on the conversation in the comment section below, and don’t forget to follow us on Twitter for gaming and entertainment news live 24/7!

Liana Ruppert578 Posts

With an arguably unhealthy obsession with Mass Effect, Liana has been an avid collector of gaming and comic memorabilia for well over two decades. With a passion for writing, gaming, and comics - she is currently working as Editor-in-Chief for the revival of Prima Games, with previous managing editor experience with several gaming publications including ComicBook.com, The Hollywood Reporter, TwinGalaxies, and other outlets. She is also the Co-Owner and Managing Editor for DFTG. You can find her on Twitter, Instagram, as well as several Facebook communities online.

Login

Welcome! Login in to your account

Remember me Lost your password?

Lost Password