Elden Ring Has Several Poison Swamps Because Miyazaki Couldn’t Help Himself
FromSoftware’s Dark Souls titles have sported their fair share of punishing locales over the years, with the likes of Dark Souls’ Blighttown being among the more notorious challenges that await fledgling players on their journey to ring the second bell and gain access to Sen’s Fortress. As one would expect, Souls-like gamers hoping that Elden Ring would cut them some slack in that regard will be sorely disappointed, as it’s been revealed that the game will have several poison swamps simply because creator Hidetaka Miyazaki couldn’t help himself.
In a recent interview with Game Informer, Dark Souls creator Hidetaka Miyazaki spoke about Elden Ring and how the game reignited his passion to, well, create poison swamps. “While making this game I rediscovered my love for making poison swamps,” he explained.
I know how people feel about them but I suddenly realize I’m in the middle of making one and I can’t help myself. It just happens.”
Unfortunately, the swamps in Elden Ring will also be kicking things up a notch. Along with the typical poison and toxic effects, swamps in Elden Ring will also introduce a new malady called Scarlet Rot. There’s no word on what Scarlet Rot does, but Miyazaki hopes “you look forward to it,” which is honestly the most terrifying thing I’ve read all week. Fan will be able to find out just how many swamps are in Elden Ring and what exactly Scarlet Rot does when the game launches on February 25, 2022.
Thoughts on Hidetaka Miyazaki’s love for poison swamps? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
Ryan "Cinna" Carrier3025 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.