Destiny 2 Nightfall Scoring Questions Addressed By Bungie
There’s no denying that Bungie and the Destiny 2 team have been doing everything possible to ensure players receive the best experience possible. With a rocky start now in the past, the developer seems to keep climbing the ladder out of the hole that was dug by issues that plagued the launch. That being said, the roadmap is still on course, with Destiny 2 Nightfall Scoring having arrived earlier this week.
In a recent update, Bungie addressed a few questions that players have had since the implementation of Destiny 2 Nightfall Scoring. The team covered a few aspects of the new feature, including emblem variants and why the tiers aren’t visible in-game. You can check out what was said below:
How do players acquire Nightfall emblem variants?
Dev Team: Nightfall emblem variants have a chance to drop from Nightfall completions. It’s not related to challenges, and it’s not a guaranteed drop. For each variant, the chance increases from 0% to as high as 50% at specific score thresholds per variant. Currently, those thresholds are as follows:
Tier 1: 20k
Tier 2: 40k
Tier 3: 60k
Tier 4: 80k
Why aren’t those tiers visible in-game, and will they ever change?
Dev Team: We’re planning to adjust the score thresholds as we come to better understand what the community considers an impressive high score, and we don’t currently have a great way to display dynamic settings like that. Every week that a Nightfall returns, we may increase the Aura threshold based on community high scores from the previous week that Nightfall was active. We’ll do that based on some percentile of the community, potentially the top 10%. The current 60k threshold is based on internal playtests—we expect the community to be better than us, so it should be expected that threshold will increase the next time “Tree of Probabilities” comes around.
Why were base Nightfall modifiers removed?
Dev Team: The removal of the base modifiers from Nightfall is because we want to emphasize core combat in this initial release and let the community define the meta for a high-scoring Nightfall run. We can certainly revisit the modifiers in the future—they’re not dead and buried. Open to player feedback.
Note: We are currently investigating an issue where Heroic Mercury Adventure modifiers are not appearing for some players. This was not intentional, and we’ll update you on the status of the issue when we have more information.
We’re planning on reporting the top three fireteam high scores each week. Right now, Json#11981, Mercer#11929, and loaked#11981 are leading with a score of 222,873. Think you can best them before the reset? We’ll post the top scores next Tuesday after the reset.
Destiny 2 is currently available on PC, PlayStation 4, and Xbox One. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming news going on right now, check out the following:
- Blizzard Mobile RPG In Development, According To Job Post
- Final Fantasy XV Port For Nintendo Switch Advertised On GameStopTV
- Far Cry 5 Lets You Recruit A Bear, Meet ‘Cheeseburger’ (VIDEO)
What say you, gamers? Are you pleased with what Bungie had to say about Destiny 2 Nightfall Scoring? Do you believe they are doing enough to make up for the less than stellar launch of the game? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!
Eric Garrett2269 Posts
Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.