Call Of Duty: Modern Warfare Weapon Authenticity Detailed

Call of Duty

As time goes on shooters become more an more advanced, allowing the developers to play around and fine tune small details that make the game feel that much more alive. In the case of Call of Duty: Modern Warfare and its more tactical nature, the developers are looking to bring a more organic and visceral experience to each and every weapon players can get their hands on.

It’s been previously revealed that the developers hope to bring a more gritty and realistic feel to the upcoming title and now a new post on the Activision blog reveals this will be a major part of the game like never before. Not all weapons are created equal, with chambers of different calibers changing what size bullet can be used, the weight, the power, and recoil that users feel when firing as well as a variety of other factors make up each weapons signature feel. Mark Grisby explains in the post that the developers have the capability at this point to bring an entirely new level of realism to the arsenal at the players’ disposal, right on down to the reload animations and the effects each shot has on the environment.

Call of Duty

Reloads are also getting some attention as well, all dependent on small details as well such as how much ammo is left in the magazine, as well as factors based on the weapon themselves.

Different calibers and different classes have different weights to them, and we’ve assimilated that data. An LMG [light machine gun] here; it’s a little stiffer, not as flimsy as an [assault rifle]. We worked on our reloads. The reload to me is the pinnacle of the weapon; it makes you feel – after you’ve taken down five different dudes in a room – and you reload, you go ‘shit yeah, you’re done!’ We wanted to bring that that flair but taken to a new level where it’s just like one animation.

One of the more interesting features that will be arriving with these reload changes is that players will be able to reload while aiming down their sights for this first time. In past games, players are forced to bring their weapon down in order to reload and then have to find their target all over again. Having ADS reloads means players can stay focus on what they’re firing at while in their reload allowing for much faster target reacquisition.

Call of Duty: Modern Warfare is set to arrive on October 25th of this year for PC, Xbox One, and PlayStation 4. What do you think of the switch to a more gritty and realistic focus? Let us know your thoughts on the new reload animations coming to Call of Duty: Modern Warfare and more in the comments section below. As always don’t forget to follow Don’t Feed the Gamers on Twitter for 24/7 coverage of all things gaming and entertainment.

Chris Calles1560 Posts

Known as "Stash" or Yippee Calles. He's a student of everything, avid adrenaline junkie, and creator of random things. When he's not delving into a game, book, or movie - He's out teaching himself new things or taking part in some pretty epic adventures. You can find him on Facebook, Twitter, Instagram and Tumblr.

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