Bugsnax Revealed As New Title From Octodad Creators (VIDEO)


During Sony’s PlayStation 5 games lineup and console reveal, there were a bounty of titles shown off from indie adventures to games that will push the limitations of the console itself. That said, one notable experience to be revealed was Bugsnax, the new game from Octodad: Dadliest Catch developers Young Horses.

The trailer for Bugsnax likely captured the attention of many right out of the gate as it featured a strawberry with eyes. It then quickly became obvious that the particular location featured in the game is filled with bugs that also happen to be half-snack. You can check out the adorable (and concerning) trailer for yourself below:

“Bugsnax takes you on a whimsical adventure to Snaktooth Island, home of the legendary half-bug half-snack creatures, Bugsnax,” reads the description on the game’s website. “Invited by intrepid explorer Elizabert Megafig, you arrive to discover your host nowhere to be found, her camp in shambles, and her followers scattered across the island alone… and hungry!”

Players will need to hunt down and capture all of the species, 100 in total, on Snaktooth Island as they venture out to learn about what happened to Elizabert Megafig. Along the way, Bugsnax players will also be able to consume the species they find and customize their appearance.

Bugsnax is set to arrive during the holiday 2020 season for PlayStation 4 and PlayStation 5. A PC version will be arriving at a later date, but the game will be exclusive to PlayStation consoles for a limited time. Keep it tuned to Don’t Feed the Gamers as we learn more about this title, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Are you excited to explore the world of Bugsnax later this year? What do you think that creature at the end of the trailer was? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

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Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.


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