New Assassin’s Creed Origins Tool Gives Players Control Of The Animus
Assassin’s Creed Origins is an amazing game, one that has tons of fun and exciting things for both new players and veterans to the series to enjoy. That said, Ubisoft has much more to offer for those playing the PC version of the game. As part of Ubisoft’s monthly update for the game, the publisher unveiled a new Assassin’s Creed Origins tool called the Animus Control Panel.
According to Ubisoft the tool hasn’t been seen in any other Assassin’s Creed games before Origins, and it will enable players to tweak tons of settings previously off-limits. “For the first time in an Assassin’s Creed game, players will be able to tweak some game parameters to create their own game experience, thanks to the Animus Control Panel for PC,” Ubisoft said in the April update blog.
The Animus Control Panel will be deployed on PC later this month. Ever fancied having three animal companions? The Animus Control Panel is your go-to.”
The new Assassin’s Creed Origins tool will, according to Ubisoft, provide players with 75 different parameters to tweak within 11 different categories. Settings such as damage levels, movement speed, and more can be accessed via the Animus Control Panel, which, according to Ubisoft, is embedded in the Uplay overlay. Here’s a picture of the new tool:
Unfortunately, the Animus Control Panel is only available through the PC version of Assassin’s Creed Origins. More information regarding the variety of settings that can be tweaked within the game should come to light as we approach the release date of the new tool, which is later this month.
Assassin’s Creed Origins is now available for PC, PlayStation 4, and Xbox One.
So, thoughts on the new Assassin’s Creed Origins tool? Plan on testing it out once it is released? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
Ryan "Cinna" Carrier3026 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.