Ubisoft Responds to For Honor Microtransaction Concerns From the Community

The community have been less than pleased about Ubisoft‘s approach to For Honor microtransaction. When microtransactions come to play a larger role in the overall game, it can become cause for worry. What if it becomes a pay to win game? Despite the fact that this is a skill-based title, anyone can gain an upper hand by having exaggerated statistics on their armor and weapons. Either that or additional modifications to armor and weapons that can potentially make a battle very one-sided. That’s where the large majority of the concern is, however, when the charges stem beyond cosmetic changes and preferences.

Of course, not everyone believes they are a bad thing. Take Raven_Hound‘s Reddit thread, for example, where they essentially state that “gear in For Honor is mostly inconsequential” and that the items would give a slight advantage at best. They break it down even further, of course, relaying the idea that this is better than being forced to pay for additional content you don’t want. This process takes into consideration that a perfect world of zero microtransactions does not exist because, in sum, it doesn’t make financial sense for a company to do. Ubisoft addresses these concerns during a questions and answers session at Ubisoft with Game Director Damien Kieken :

We never had an intention for you to unlock everything in the game. For us, that doesn’t really make any sense. We applied RPG mechanics on top of a fighting game in a PvP environment. Let’s say in World of Warcraft, you would never try to unlock everything for all the characters of the whole game – same thing in any MOBA.

We forecasted that most players would play one to three characters and that’s what we see today in our game. Most players focus on one character, one hero, and others go up to two or three heroes. All of the design is based around that. The cosmetic items, for us, are end-game content.”

Essentially, it makes sense for them not only on a financial level, but on a gameplay level as well. A lot of the For Honor microtransaction exchanges pertain to appearance modifications, so it doesn’t quite make sense to make it available to everyone at all times. What can be surmised from Kieken’s response to community feedback is that buying these items and non-essentials are exactly that – not essential. Certainly, it’s nice to have things that differentiate a player from others, but it isn’t necessary to enjoy the game for what it is.What say you, players – do you think the For Honor microtransaction issue still isn’t being addressed? Do you disagree with Kieken’s response? Do you think there should be less items within the in-game shop and more achievable ones? Feel free to let us know in the comments section below or begin your own conversation on Don’t Feed the Gamers Disqus channel! To stay up to date on the latest news in the gaming world, follow us on Facebook and Twitter!

Hoi Duong1875 Posts

    Hoi is an elusive figure at DFTG, whose favorite past-times include chillin' in the Fade, reading manga, watching anime, collecting novelty items, and gaming.


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