Halo Infinite Multiplayer Season 1 Will Take On Reach
Halo Infinite pulled a major move by making multiplayer free to play, allowing players to participate in the upcoming title’s release without having to pay a single cent. That said, the mode will also introduce battle passes, allowing players to unlock a variety of cool content by playing the game, though, premium passes unlock some of the coolest items that might be an appetizing prospect for many. Halo Infinite’s multiplayer will be no different and it seems developers are already teasing their plans for the future, including the first season involving content from the iconic Halo: Reach.
A new blog post on Halo Waypoint confirms that battle passes will be the main way for players to unlock a variety of content as they play, though it seems that the developers aren’t looking to make the unlockable content too terrible of a grind. In particular, the first season called “Heroes of Reach” will run for a total of 3 months and feature a battle pass without an expiration date. This is to allow players to pace themselves as they unlock all the goodies a pass has to offer while still maintaining a healthy relationship with the game.
“We’re going player-first with our Battle Passes: All Battle Passes will be permanent,” said Ryan Paradis, Halo Infinite Live Team Design Director. “This means that the Season 1 Battle Pass will be around forever; you can always go back, select that as your active Battle Pass and continue to earn progress in it. If you decided to take a Season off, or you simply didn’t have time to play, that’s fine. You can always go back and purchase any prior Battle Pass as well.”
Many players looking forward to Halo Infinite are people with jobs and obligations outside of gaming, who only have a chance every now and again to interact with 343’s beloved franchise. By the looks of things, Halo Infinite multiplayer aims to accommodate that and while also paying tribute to another wonderful title in the franchise, Halo: Reach.
“We picked ‘Heroes of Reach’ as a Seasonal theme for very specific reasons,” Halo Infinite Head of Creative, Joseph Staten, further teased. “Reach has a rich history; it’s a key location for Spartans of old and a focal point for a new generation of Spartans preparing to wrestle with the perils and mysteries of a galaxy that has fundamentally changed after the events of Halo 5.”
While the blog post doesn’t go into detail as to what fans can expect, it does tease the return of content from Halo: Reach in some capacity, opening up the possibility of skins or armor based on various characters from the title. The post goes on to explain that players will be able to play at their own speed from Season 1 and onward, giving them the time to earn the variety of rewards from a “free Battle Pass track, the paid Battle Pass track, challenges, skill rewards, event reward tracks, legacy rewards, and some campaign actions.”
Halo Infinite has yet to receive an official release date but it is expected to arrive later this year for both PC, Xbox One, and Xbox Series X/S. Are you ready to jump into the upcoming Halo title’s multiplayer for yourself? What changes to the overall gameplay are you most excited to see? Let us know your thoughts on the first season of Halo Infinite’s multiplayer and more in the comments section below. As always, don’t forget to follow Don’t Feed the Gamers on Twitter for 24/7 coverage of all things gaming and entertainment.
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Chris Calles1560 Posts
Known as "Stash" or Yippee Calles. He's a student of everything, avid adrenaline junkie, and creator of random things. When he's not delving into a game, book, or movie - He's out teaching himself new things or taking part in some pretty epic adventures. You can find him on Facebook, Twitter, Instagram and Tumblr.