Fallout 76 Will Feature Areas Without PvP
Fallout 76 comes out in a little over 2 months and fans of Bethesda RPGs are chomping at the bit for any new info they can get their hands on. Fortunately, the folks at Game Informer have provided a massive feature centered around the game, which takes a deep dive into what players can expect in their wasteland experience.
It was mentioned that the game will have no dialogue or choices between the player and NPCs, which seems like a given for the type of game Bethesda seems to be building. Other little tidbits included are that the player will only be able to launch nukes in the endgame and that certain higher level zones will exist and be scaled to the player’s level after they’ve surpassed the cap.
One of the more interesting revelations though is that there will be certain quests in the game that turn off PvP. These quests will act as world events for PvE-style encounters. Players will need to group up for some of them and can fast travel to their location so no worries if you and your squad are on the other side of the map when you get the notification. Everyone playing on the server will be able to acquire these tasks and complete them to receive some of the best loot you can find in the game.
“When you are doing group events, we turn off the [PvP],” project lead Jeff Gardiner said. “If all of these random people are fighting a giant monster, you don’t want to get hit by a stray bullet and then be in PvP. We wanted to make it an intentional thing.”
An example of one of these events had players escorting a group of robots to various places on the map. Here, contextual dialogue will provide more information to the players that may prove useful if they return to that location at a later time. PvP has been both anticipated and concerning for fans of this new game as many are worried that griefing would grow out of control. Todd Howard did clarify that griefing has major drawbacks for anyone engaging in it, so some fears have been allayed.
Fallout 76 will be released on November 14 for Xbox One, PlayStation 4, and PC via Bethesda’s own launcher. Be sure to follow us on Twitter for any news leading up the to game’s release and check out some other cool stories from Don’t Feed The Gamers:
Colin Regan239 Posts
Colin is a freelance writer for DFTG with previous bylines at other media outlets such as Twinfinite.