Destiny 2 Details Eververse Changes Coming Soon
Spanning back to the original Destiny and carrying over to Destiny 2, Eververse has offered players the means to purchase premium cosmetics with Silver, Bright Dust, or real-world money. While the store’s pay option was received relatively poorly at launch, the developer has slowly implemented more player-focused alterations over the past few years, especially in the months since officially splitting from Activision. Eververse is now set to experience one of its most sweeping changes to date, as Bungie has recently revealed plans to scale back the reach of the storefront starting soon.
Detailed in an official blog post, Game Director Luke Smith went over the state of the Eververse, citing the game’s balance of earned and paid rewards is currently “not where [they] want it to be.” Between store purchases and all the “Aspirational Activities” in Destiny 2 (Raids, Trials, and Dungeons), Smith explained that there still “isn’t enough pursuit” when it comes to these rewards, calling for several changes to better get players on the hunt for that sweet, sweet loot.
Soooo let’s talk about some changes coming to Rewards in Destiny 2 during Year 4:https://t.co/Ro9XqH9nXP
— thislukesmith (@thislukesmith) May 7, 2020
For one, the Year 4 of Destiny 2 is set to introduce a Transmogrification feature, granting players the ability to turn their armor into universal Ornaments with either good ol’ fashioned “in-game effort” or saving up and spending Silver currency. This is part of an overall focus on Aspirational Activities and increasing players’ ability to earn cosmetics rather than pay for them. From now on, each season is now confirmed to dole out “power, items, and vanity” for player’s troubles, offering up “at least one accessory to pursue” in exchange for completing Raids, Trials, and Dungeons.
This influx of earnable loot will be at the expense of the Eververse, which, starting in Season 12, is to no longer sell ships, ghost shells, sparrows, or armor ornaments that are “visually based on themes from Aspirational Activities.” This would appear to open the door for fewer cosmetics to be tied to the store, encouraging more players to participate in the game’s activities as well as the aforementioned “pursuit” of these goodies. Bungie has already confirmed next season’s Eververse armor is set to solely “come from activities,” the developer citing the decision as “the right thing to do for the game.”
Much of these described changes to Eververse are set to go live in Season 12 later this fall. In the meantime, existing items are not expected to receive these updates as Bungie describes such an effort as “time we could be spending on itemizing the future.” While that would leave these changes still a few months out, Bungie provided a few more updates to how Bright Dust currency will work when that date finally arrives. Not only will earning Bright Dust become a much easier task, but the quantity that players can get will also be increased. This is being done to give one-player characters a better chance to pick up the currency when compared to multi-character accounts.
Destiny 2 is out now for PC, PlayStation 4, and Xbox One and is confirmed to be coming to PlayStation 5 and Xbox Series X.
What do you think? Are you happy with these Eververse changes coming to Destiny 2, or do you feel they might be too good to be true? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more headlines recently featured on DFTG, check out these next few news stories:
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Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his biweekly "Throwback Thursday" segment for a nostalgic look at trivia from the past.