Cyberpunk 2077 Reassures On First Person Perspective
Cyberpunk 2077 blew us all away with its stunning trailer at E3. Many believe the followup to CD Projekt Red’s The Witcher 3 to be the GotY frontrunner whenever it releases. Some have tempered those expectations after hearing that the game will be in first person perspective. What’s the point of designing the perfect character if you never get to see them? Tabletop creator Mike Pondsmith previously explained the advantages of first person in a game of this magnitude. Now Quest Designer Patrick Mills has reassured fans that their characters will make plenty of appearances.
In an interview with the Official Xbox Magazine, Mills cut right to the point: this is the player’s story.
“It’s an RPG before it’s a shooter. And it’s really about making a character and inhabiting that character and living in this world and making choices from not just the point of view of that character but also of yourself.”
The primary difference is that in The Witcher, you were playing as someone else. In Cyberpunk 2077, you will play as yourself.
“With The Witcher, you had Geralt, and Geralt had a history. He had decades of books, games, comics, and even television series, with a new one on the way, and it was about guiding him through his story. But with this, we want it to be your story. So really, putting you in first person is the only way to do that.”
You won’t regret the (let’s be honest) hours spent customizing your character. In her hands-on experience, LiLi saw tons of cutscenes which showed off the protagonist’s face. Doing so makes your character a living, breathing part of this enormous world.
Additionally, you won’t be rocking a sword like Geralt in this game. Guns hold centerstage in your weaponry. While I understand the advantage of third person for shooters, first person remains the more realistic and immersive choice. You can’t totally call Cyberpunk 2077 realistic, but CD Projekt Red remains committed to total immersion. You’ll be the one making the hard choices and taking all the shots (and maybe meeting Ciri).
Drew Weissman230 Posts
Drew is a freelance writer for DFTG. He's the former Managing Editor of Haogamers and has been published in the Chicago Tribune and The Paragon Journal. He also edited the novel Three Brightnesses and Artist Journey: Rachta Lin (2016 and 2017 editions).