Cyberpunk 2077: Choice And Consequence System Discussed By Mike Pondsmith

Cyberpunk 2077

When a game nails the action/consequence system, it can bring a completely new level of immersion to the title. We imagine this will be true for CD Projekt RED’s upcoming Cyberpunk 2077, which will surely present players with a plethora of problematic choices that will leave them pondering for days.

Mike Pondsmith, creator of the original Cyberpunk 2020 tabletop RPG, recently sat down for an interview with LastKnownMeal to discuss the choice and consequence system, as well as several other aspects of the futuristic title. He stated that it remains loyal to the tabletop game and that the karma system isn’t quite “black and white.”

“One of the binding philosophies of the game is that your actions have consequences,” Pondsmith said. “And that also goes back to the original sources in the tabletop game. In the tabletop game, there is no system for karma, good things, and so forth. But you can pretty much guess that if you blow away some guy in a gang, his gang’s going to remember, and they’re going to find you. That is realistic, that is the way things really go.”

“Sometimes karma isn’t really meted out in a nice, neat ‘dark side, light side’ way,” Pondsmith continued. “Sometimes it comes and bites you in the butt in ways you never expected. We were kidding the other day in the office about that moment when you’re driving on the freeway, and somebody cuts you off, and you flip them off, and then you go into the bank, and there’s the guy you flipped off behind the counter! This sort of stuff happens!

“Karma is not a black and white thing,” he added. “But your actions do have consequences. In the original trailer, I loved the fact that the music piece they picked was called Personal Responsibility, because it sort of said everything right there.” Pondsmith is referring to the song “Bullets” by the London-based band Archive.

The Cyberpunk 2020 creator talked about many other things, including the first-person perspective that is used throughout Cyberpunk 2077. You can read all about that right here. In other related news, CDPR has an ongoing series that is breaking down the trailer shown at this year’s E3, which you can check out here.

Cyberpunk 2077 is set to arrive at some point in the hopefully not too distant future. When it does arrive, however, it should be for PC, PlayStation 4, and Xbox One. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Are you glad to see CDPR bring in Pondsmith to help keep the upcoming game as faithful as possible to the tabletop RPG? Will the choice and consequence system featured in Cyberpunk 2077 be on par with previous titles from the studio? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7! For the entire interview with Mike Pondsmith, that can be heard below:

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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