Latest Cuphead Patch Addresses Some Much Needed Bug Fixes

Cuphead Patch

The run and gun indy title out of Studio MDHR has released a new patch, with a focus on dealing with addressing overall performance. The team stated that in this Cuphead update, addressing bugs and exploits specifically was at the top of their agenda. The game features the rubber hose style animation of the 1930’s and can be quite difficult at stages throughout the game, meaning some of those exploits were very useful to some players. Now those fans will need to find some new tactics to get through the deceptively brutal title.

Image result for cuphead gif

Studio MDHR released a statement on a Steam blog, notating their appreciation for the fanbase and the pleasure they have had in providing the title:

Below are the full release notes for Cuphead Patch v1.1.3:
  • Fixed various freezes caused by controller disconnection/reconnection
  • Fixed infinite controller rumble bug
  • Fixed various freezes and soft-locks and crashes
  • Improvements to saving and loading
  • No longer possible to create a Mugman army
  • Fixed rapid-weapon-swap damage glitch
  • Slight charge weapon damage reduction
  • Charge weapon charge is now maintained during parry
  • Now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press “Y” to unequip)
  • Mr. Chimes no longer gets stuck or goes off-screen
  • King Dice’s Start Over square will now only trigger once per attempt
  • Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level
  • Dice Palace score now properly resets when retrying the level
  • Fixed improper hit boxes on the Devil’s snake attack
  • Fixed Devil’s goat attack so it hits ducking players
  • Elevator on Rugged Ridge no longer locks if Player 1 dies
  • A+ grade now possible on Funfair Fever and Treetop Trouble
  • No longer possible to damage bosses that are off-screen
  • Fixed rare crash when parrying on Carnival Kerfuffle
  • Fixed Roundabout shots not coming back on screen on select stages
  • Baroness Von Bon Bon death results now properly displays progress on phase 3
  • Dr. Kahl’s Robot death results now properly displays progress on phase 1
  • Fixed various minor collision bugs
  • Various art and animation polish
  • Minor sound effect bug fixes and polish
  • Added spooky Mausoleum announcer
  • Touch fuzzy, get a little dizzy

 What do you think about the latest Cuphead patch? What do you think the team still needs to fix? Sound off with your thoughts in the comment section below, and don’t forget to check out DFTG on Twitter for gaming and entertainment news live 24/7!If you enjoyed this article, be sure to check out more from Don’t Feed the Gamers:

Matt Ruppert703 Posts

Navy Veteran with a penchant for the FPS genre, Chewy has all aspects of the gaming community covered. Don't expect to see him on a console any time soon, however - though he has experience in all platforms, the PC Master Race has a firm hold on him.

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