Call Of Duty: Black Ops 4 ‘Blackout’ Future Changes Outlined By Treyarch

Call of Duty: Black Ops 4 Blackout

Fans have been grinding away at the beta for Call of Duty: Black Ops 4’s Battle Royale mode Blackout for nearly a week on PlayStation 4, but it has finally opened up for those on PC and Xbox One. That said, players seem to be enjoying their time in the new entry to the popular game mode, however, as it is with all betas, bugs will be encountered. The part on the developer, of course, is to listen to the feedback and implement necessary changes.

That said, Treyarch has been taking in all of that feedback and they have now outlined what they’ll be focusing on moving forward. Taking to Reddit, the developer highlighted what sort of changes players can expect in the future for Call of Duty: Black Ops 4. The incoming alterations include the likes of camera controls, the difference between vehicle and player hits, audio, and more. You can read more from Treyarch below:

  • Teamkill Looting: One of the most upvoted requests concerns preventing teamkillers from looting the bodies of teammates they’ve killed. In addition to reporting bad behavior through the “Report Player” function in the Social menu (and continuing to ban players for intentional teamkilling), we agree with this approach and are adding this, or something similar, to our “To Do” list. We have a zero-tolerance policy for intentional teamkillers. Be sure to report them so we can bring the banhammer down.

  • Audio Occlusion (AKA: Spatial Audio): We discovered and are fixing a critical bug where a player’s environment does not properly impact in-game sounds. This is why, for example, someone directly above or below the player can sound so much louder than expected. When the game is released, footsteps will be properly impacted by walls, floors, ceilings, and other objects in the world.

  • Distinguishing Vehicle vs. Player Hits: We’ve seen requests to make it easier to determine if a player’s shots are hitting a vehicle or an enemy in or near that vehicle. This is already being fixed in time for launch. Players will know the difference based on the color of their hitmarkers.

  • Armor Damage Indicator: Several players have asked for a clearer method of showing how much damage their Armor has taken. In the launch version of the game, players will see an Armor Health Bar that appears above their own Health Bar in the HUD when wearing Armor. The Armor icon will continue to break apart as it does now.

  • Camera Controls While Downed: We’ve seen requests to allow free-looking camera controls when downed. We intentionally don’t allow this, as players should not have better situational awareness when downed than when they’re on their feet. Nonetheless, we will continue to evaluate the camera position and other tweaks.

  • Scoreboard/Teammate Kill Counters: In the long term, we are working on some improvements to the After Action Report that will give players additional information about their team’s performance. We also have planned improvements for seeing performance stats in the game that will measure player Kills, Downs, Kills Confirmed, and Clean Ups, which will be separate from the “Players Left Alive” and “Players Spectating You” HUD details.

  • Draws/#1 Place, but Game Over Instead of Victory Screen: Some of you have been surprised to see your match end in a draw. Same here! It’s very possible, but unlikely, that two players could trade kills, and we need to do a better job covering this edge case and others like it. Stay tuned.

  • Killcam Details: In Blackout, players cannot access the Killcam until everyone on their team has been eliminated from the game. This is to prevent players from using the replay to give advanced situational knowledge to teammates still alive. After all members in a team have been eliminated, the Killcam button will appear on the Game Over screen.

Treyarch is certainly chipping away at any issues players are encountering, ensuring the beta operates as smoothly as possible. Call of Duty: Black Ops 4 is set to arrive on October 12th for PC, PlayStation 4, and Xbox One, but fans can currently get down on some Blackout during the testing phase across all platforms until September 17th. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Have you been enjoying the Blackout beta? Do you believe the Call of Duty Battle Royale experience will give other entries a run for their money? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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