Resident Evil Almost Had A Drastically Different Beginning With The SNES

The popular Resident Evil franchise of video games, movies, and comics grows more powerful year by year and has since evolved into a staple in the horror genre of the gaming community. Many fans know some of the history, but not many know where the true behind the scenes beginning lies.

Koji Oda, the director of Resident Evil, discussed the horror game in a recent interview with Game Informer. Resident Evil is not his first rodeo, as he’s also been involved with several other SNES and Playstation titles, including Super Ghouls n Ghosts.

The original game was meant to have been a successor to Home Sweet Home, an NES horror game, and was being developed for the Super NES. The game was ultimately released on Sony PlayStation, which was more advanced at the time.

Oda explained in the interview, “It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES. This was back before the name Resident Evil had even been assigned to it. The codename for this was literally just ‘horror game.”

Honestly, I feel like I joined the game industry at the best time. Typically, games would take half a year and no longer than a year to develop, so I feel like I was able to take part in a lot of different projects. It’s not that well known, but before Resident Evil went to the PlayStation, I was working on it for the Super NES.

This was back before the name Resident Evil had even been assigned to it. The codename for this was literally just ‘horror game.’ On the SNES, we were working with limited hard drive space, so it’s not like we could dump a movie in there. If we had actually completed it on the SNES, I’m sure it would have been considerably different. For example, it was originally set in a place that had nothing to do with reality – more of a hellish place.”

The impact of the game certainly would have been different had the developers and producers not made the call to develop it for the PlayStation. There is much more to the story of one of the most iconic franchises in history, and to catch Oda’s full interview, click here.

What do you think the game would have been like released in SNES? Let us know in the comments below, and don’t forget to follow DFTG on Twitter for live 24/7 up to date gaming news.

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