New Prey Update Arrives on PlayStation 4- Coming to PC/Xbox One Soon

Prey update

It has nearly been a month since the Prey reboot has launched, and it has been off to a decent start. While everything has been okay for the most part, a few concerns have popped up. According to players, one of the main issues plaguing the title has been input lag. Another problem for some has been the lack of PlayStation 4 Pro support. Well, with the latest Prey update that has been released, these issues and more have been fixed. First, let’s check out what has been improved with the PS4 Pro:

  • Enable Screen-Space Reflections
  • Higher quality shadows
  • Improved texture appearance
  • More texture memory (stable streaming)
  • Anisotropy 16x (from 4x)
  • Improved visual fidelity
  • Less LOD usage
  • Dynamic lights show up further
  • Particles are allowed to draw more pixels per effect

The notes for Update v. 1.04 were announced by Bethesda on Reddit, and they include a myriad of solutions. When fully grown, Superfruit won’t be flat anymore, cutscene times have been adjusted, Aaron Ingram won’t flee when released, and much more have been addressed in this patch. The Prey update is available on PlayStation right now, while players on PC and Xbox One will have to wait until later in the week to benefit from the fixes listed below. Here’s everything that is being tweaked:

  • Additional fixes for PS4 input drift
  • Glooing Cook between objectives no longer breaks mission
  • ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
  • Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
  • Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
  • Aaron Ingram will no longer flee and cower when released in Psychotronics
  • Player can no longer lock themselves in the security pharmaceuticals office in Trauma
  • Superfruit no longer appears shrunken and flat when fully grown.
  • Adjusted timing on several cutscenes.
  • Blank objective markers no longer persist above reticle
  • Using key actions while controller prompts are shown will no longer cause a freeze.
  • Tracking bracelets are now sent to Recycler with “Transfer all Junk”

As stated above, the Prey reboot has been doing okay for itself in its first month on the market. After years of development hell, Bethesda and Arkane Studios were able to put together a solid title for players to enjoy. If you have not been able to pick up the title yet, it is currently on sale for $40, which you can read more about here. If it’s other Prey news that you’re looking for, check out the following:

What say you, gamers? Are you excited for the fixes that will be coming with this Prey update? Have you been enjoying the game so far? What is the most appealing part of the title? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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