New Overwatch Update Nerfs Sigma And Orisa, Changes Some Tanks

Overwatch

Ever since he was added to the game officially last month, Sigma has been a bit of a double-edged sword. Players have enjoyed this tank that is easily able to throw players off their game. His ability to absorb projectiles and his extremely powerful Alt that picks players up and throws them back down has been a lot of fun to play with thus far. That said, his abilities definitely needed a balance patch to make it a little fairer in matchups with other heroes. This latest Overwatch Update will see a nerf to Sigma as well as Orisa, and a whole lot of other changes to the other heroes. Many of the Overwatch heroes that have been available since launch also have some changes coming, with D.Va, Lucio, Tracer, and Roadhog all getting some adjustments. Check out all the patch notes for Overwatch below from Blizzard:

Hero Updates

D.Va

Defense Matrix

  • Regeneration rate increased from 12.5% to 16% per second
  • Delay before regeneration begins lowered from 1 second to 0.75 seconds

Orisa

Protective Barrier

  • Cooldown increased from 9 to 10 seconds

Roadhog

Scrap Gun

  • Ammunition increased from 5 to 6.

Sigma

Kinetic Grasp

  • No longer blocks Chain Hook and Whip Sho

Gravitic Flux

  • High gravity effect duration reduced from 1.2 to 0.9 seconds

Experimental Barrier

  • Regeneration rate reduced from 175 to 150 per second
  • Now has a 1 second cooldown after recalling the barrier
  • Initial 0.2 second cast time removed

Winston

Barrier Projector

  • Duration increased from 6 to 9 seconds
  • Health increased from 600 to 700

Baptiste

Immortality Field

  • Health decreased from 250 to 200

Lucio

Crossfade

  • Speed boost’s effect increased from 20% to 25%

Amp It Up

  • Speed boost’s amplification increased from 50% to 60%

Wall Ride

  • Speed buff reduced from 40% to 30%

Mercy

Valkyrie

  • The extra beams created by Valkyrie now ignore enemy barriers

Moira

Biotic Grasp

  • Self-healing reduced from 30 to 20 health per second

Doomfist

Rocket Punch

  • Time to reach max charge increased from 1 to 1.4 seconds

The Best Defense…

  • Shield health gained per hit reduced from 35 to 30

Sombra

Translocator

  • Cooldown increased from 4 to 6 seconds
  • Cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy

Symmetra

Photon Barrier

  • Duration reduced from 15 to 12 seconds
  • Health reduced from 5000 to 4000

Sentry Turret

  • Damage per second reduced from 50 to 40

Photon Projector

  • Players impacted by the primary fire beam should now hear a louder impact sound

Tracer

Pulse Pistols

  • Damage falloff now starts at 13 meters, up from 10 meters

Bug Fixes

General

  • Fixed a player profile issue preventing hero win percentages from being displayed for competitive arcade mode seasons
    Heroes

Brigitte

  • Fixed a bug with Brigitte’s Rally checking line of sight from her feet instead of from her head
  • Fixed a bug with Inspire’s position being affected by the player’s aim pitch

Doomfist

  • Fixed a bug that allowed Doomfist to use Meteor Strike before taking impact damage from Sigma’s Gravitic Flux

Sigma

  • Fixed a bug that allowed Sigma’s Gravitic Flux to ignore line of sight through some ceilings

Sombra

  • Fixed a bug with EMP’s position being affected by player’s aim pitch

Winston

  • Fixed a bug that caused Winston’s Barrier Projector to not consistently play its destroyed visual effects

Overwatch is now available for PC, PlayStation 4, Xbox One, and Nintendo Switch.

Are you satisfied with the changes in this Overwatch Update? Think Blizzard may have gone too far or not far enough on these Overwatch buffs and nerfs? Let us know in the comments below! Be sure to also follow us on Twitter, Like us on Facebook, and check out all the latest news from Don’t Feed The Gamers:

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