New Overwatch Update Nerfs Sigma And Orisa, Changes Some Tanks
Ever since he was added to the game officially last month, Sigma has been a bit of a double-edged sword. Players have enjoyed this tank that is easily able to throw players off their game. His ability to absorb projectiles and his extremely powerful Alt that picks players up and throws them back down has been a lot of fun to play with thus far. That said, his abilities definitely needed a balance patch to make it a little fairer in matchups with other heroes. This latest Overwatch Update will see a nerf to Sigma as well as Orisa, and a whole lot of other changes to the other heroes. Many of the Overwatch heroes that have been available since launch also have some changes coming, with D.Va, Lucio, Tracer, and Roadhog all getting some adjustments. Check out all the patch notes for Overwatch below from Blizzard:
Hero Updates
D.Va
Defense Matrix
- Regeneration rate increased from 12.5% to 16% per second
- Delay before regeneration begins lowered from 1 second to 0.75 seconds
Orisa
Protective Barrier
- Cooldown increased from 9 to 10 seconds
Roadhog
Scrap Gun
- Ammunition increased from 5 to 6.
Sigma
Kinetic Grasp
- No longer blocks Chain Hook and Whip Sho
Gravitic Flux
- High gravity effect duration reduced from 1.2 to 0.9 seconds
Experimental Barrier
- Regeneration rate reduced from 175 to 150 per second
- Now has a 1 second cooldown after recalling the barrier
- Initial 0.2 second cast time removed
Winston
Barrier Projector
- Duration increased from 6 to 9 seconds
- Health increased from 600 to 700
Baptiste
Immortality Field
- Health decreased from 250 to 200
Lucio
Crossfade
- Speed boost’s effect increased from 20% to 25%
Amp It Up
- Speed boost’s amplification increased from 50% to 60%
Wall Ride
- Speed buff reduced from 40% to 30%
Mercy
Valkyrie
- The extra beams created by Valkyrie now ignore enemy barriers
Moira
Biotic Grasp
- Self-healing reduced from 30 to 20 health per second
Doomfist
Rocket Punch
- Time to reach max charge increased from 1 to 1.4 seconds
The Best Defense…
- Shield health gained per hit reduced from 35 to 30
Sombra
Translocator
- Cooldown increased from 4 to 6 seconds
- Cooldown now begins immediately upon deploying the beacon or if it is killed by an enemy
Symmetra
Photon Barrier
- Duration reduced from 15 to 12 seconds
- Health reduced from 5000 to 4000
Sentry Turret
- Damage per second reduced from 50 to 40
Photon Projector
- Players impacted by the primary fire beam should now hear a louder impact sound
Tracer
Pulse Pistols
- Damage falloff now starts at 13 meters, up from 10 meters
Bug Fixes
General
- Fixed a player profile issue preventing hero win percentages from being displayed for competitive arcade mode seasons
Heroes
Brigitte
- Fixed a bug with Brigitte’s Rally checking line of sight from her feet instead of from her head
- Fixed a bug with Inspire’s position being affected by the player’s aim pitch
Doomfist
- Fixed a bug that allowed Doomfist to use Meteor Strike before taking impact damage from Sigma’s Gravitic Flux
Sigma
- Fixed a bug that allowed Sigma’s Gravitic Flux to ignore line of sight through some ceilings
Sombra
- Fixed a bug with EMP’s position being affected by player’s aim pitch
Winston
- Fixed a bug that caused Winston’s Barrier Projector to not consistently play its destroyed visual effects
Overwatch is now available for PC, PlayStation 4, Xbox One, and Nintendo Switch.
Are you satisfied with the changes in this Overwatch Update? Think Blizzard may have gone too far or not far enough on these Overwatch buffs and nerfs? Let us know in the comments below! Be sure to also follow us on Twitter, Like us on Facebook, and check out all the latest news from Don’t Feed The Gamers:
Colin Regan239 Posts
Colin is a freelance writer for DFTG with previous bylines at other media outlets such as Twinfinite.