Outlast 2 Patch Offers a “Global Rebalancing of the Game Difficulty” and More
Outlast 2 has proven to be an excellent addition to the horror genre since the game’s arrival last month, especially given that most people that play the game are more or less terrified all the time. That said, the game has also proven to be rather frustrating at times, even on its ‘normal’ difficulty. Developer Red Barrels has taken notice of the ofttimes polarizing difficulty swings from both community feedback and reviews, and has released an Outlast 2 patch that aims to address “the game’s difficulty in key areas and moments.”
“On Normal difficulty this will offer players a more appropriately balanced experience while still maintaining higher levels of challenge on Hard and Nightmare difficulties.
Between the changes to the game difficulty and the adult diaper Kickstarter the devs are working on, Red Barrels truly is looking out for their community. Looking at the patch notes, they don’t mention anything specific in regards to the rebalancing changes they have made to the game, simply listing it as a “global rebalancing of the game difficulty.” The list of changes also extend to multiple bug fixes along with the welcome change of making it so that the microphone no longer uses extra batteries. The full list can be seen below:
Outlast 2 Patch Notes
- Global rebalancing of the game difficulty
- Microphone no longer uses extra batteries
- Increased the size of subtitles
- Fixed an issue on Intel HD 4000 cards where most dynamic lights were missing
- Fixed an issue where flickering black squares appear in the center of the screen at some specific resolutions
- Fixed an issue with alternate controller mappings and the camcorder UI
- Fixed an issue with double doors where one of them is locked
- Fixed an issue causing lost save games when Steam somehow fails to initialize
- Fixed some heretic sound effects
- Fixed multiple minor gameplay issues (collisions, crawling, tutorials, etc)
- Fixed multiple rare crashes
- Added a “-refreshrate 60” command-line parameter to specify a preferred refresh rate (replace 60 by the desired refresh rate)
- Added a “-notexturelimit” command-line parameter to remove texture size limits based on VRAM amount
- Added a “-borderless” command-line parameter to use borderless fullscreen and not have to edit INI files
So, thoughts on the patch? Are you enjoying Outlast 2 so far? What has been your favorite/scariest moment? Let us know in the comments section below and, as always, stay tuned to DFTG for all the latest gaming and entertainment news! Don’t forget to follow us on Twitter for our 24/7 news feed!
Ryan "Cinna" Carrier2148 Posts
Ryan is a writer and the head editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.