Nvidia Releases ‘Game Ready’ 378.92 Driver for Mass Effect: Andromeda

Nvidia's Game Ready Driver

We are just a few short hours away from the launch of Mass Effect: Andromeda, and Nvidia has released a ‘Game Ready’ driver in order to make the experience as graphically bug-free as possible.  The focus of driver 378.92 is to deliver an “optimal gaming experience” for BioWare’s latest RPG, while also adding in SLI (Scalable Link Interface) support.  Along with the “Game Ready” features, the latest driver also includes new and updated SLI profiles for the following games.

Added or updated the following SLI profiles:

  • Battlefield 1
  • Dead Rising 4 – updated
  • Deus Ex: Breach – updated
  • Deus Ex: Mankind Divided
  • Deus Ex: Breach Standalone – added DirectX 11 profile
  • Diablo III – added DirectX 11 profile
  • Dreadnought(2016) – added DirectX 11 profile
  • LEGO: Minifigures Online – added SLI-Single profile
  • Mass Effect: Andromeda – added SLI profile
  • Sid Meier’s Civilization VI
  • Shooter Game (HDR) – added DirectX 11 profile
  • Sniper Elite 4 – added DirectX 11 profile
  • Space Hulk: DeathWing – added SLI-Single profile
  • Titanfall 2
  • Tom Clancy’s Ghost Recon: Wildlands
  • Tom Clancy’s The Division
  • Watch Dogs 2

As for open issues, the majority of them are specific to Windows 10, with a focus primarily on issues with high-end GPU’s, such as the 1080 and the 1080 Ti.  There are also a couple of  open issues affecting Windows 8/8.1 and Windows 7, which can be found at the bottom of the list.

Windows 10 Issues:

  • [GeForce Experience]: Driver installation fails when attempting to perform a driver overinstall. To workaround, provide a clean installation.
  • [SLI][GeForce GTX 1080][Battlefield 1 XP1]: With SLI enabled, corruption appears in the game when switching between full-screen and windowed mode.
  • [GeForce GTX 1080 Ti][Mass Effect: Andromeda]: Random memory errors occur when playing the game.
  • [GeForce GTX 1080 Ti][Sid Meirie’s Civilization VI][G-Sync/SLI/DirectX 12]: Black corruption appears while entering the in-game menu after skipping the cutscene.
  • [GeForce GTX Titan X][Ansel][Ghost Recon Wild lands]: With FXAA enabled from the Nvidia Control Panel, the application crashes when enabling the in-game Ansel UI.
  • Error code 43 appears in the Device Manager after installing the driver with HDMI display connected.
  • [Pascal][Notebook]: The display remains blank while over installing the driver, requiring a reboot.
  • [GM204, Tom Clancy’s The Division Survival DLC] Game crashes pointing to ntdll.dll when changed to full-screen and to windowed full-screen.
  • [GM204, ShadowPlay] For Honor silently crashes if intro video is skipped and instant replay is on.
  • [SLI] [GeForce GTX 970M] Level loading hangs in Gears of War 4.
  • [367.77, WDDM 2.1] Driver install/overinstall requires reboot.
  • [SLI, GP104] Installer prompts for reboot during express overinstall of 372.69 driver on 372.54.
  • Quantum Break window either remains blank or freezes in game scene in windowed mode.
  • Surround Display icon disappears after rotate mode set to portrait.
  • [SLI] Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled.
  • [Luxmark 3.0] Display driver stopped responding while running benchmark LuxBall HDR (Simple Bechmark:217K triangles).
  • [347.09, GM204] Blank screen observed on an ASUS Tiled display when system resumes from shutdown or hibernation with Fast boot option enabled from BIOS.

Windows 8/8.1 Issues:

  • [3DVision] While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel.
  • [Video, Notebook] The NVIDIA Control Panel video color settings have no effect on YouTube flash video playback within Internet Explorer 10.

Windows 7 Issues:

  • [GeForce GTX 1080] Battlefield 1 hangs when campaign loaded with Fast Sync enabled from the NVIDIA Control Panel.
  • [SLI] Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled.
  • [3DVision] While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel.

The driver can be downloaded through the link here, or through GeForce Experience.

So, have you downloaded Nvidia’s Game Ready driver yet?  Or, do you plan on picking up Mass Effect: Andromeda for Xbox One or the PS4?  Let us know in the comments section below, and as always, stay tuned to DFTG for all the latest tech and gaming news!  Don’t forget to follow us on Twitter for our 24/7 news feed!

Ryan "Cinna" Carrier3026 Posts

Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.

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