New Ghost Of Tsushima Update Adds ‘Lethal’ Mode, Text Change Options
Ghost of Tsushima is getting a brand new patch later today, and it’s bringing with it yet another reason for those that already cleared the game to explore the beautiful island of Tsushima once more. The latest update, dubbed patch 1.05, brings with it a new ‘Lethal’ difficulty mode, a Lower Intensity Combat option, and a few quality of life text change options.
Sucker Punch took to its official website to detail the latest patch news. The new Lethal difficulty mode will make our protagonist Jin’s enemies hit harder, though Jin’s weapon will also be even more deadly than it already is. Additionally, enemies will be able to detect Jin faster and the player’s Parry and Dodge windows will be tighter.
As for the Lower Intensity Combat option, the mode will make it so that most enemy attacks that aren’t blockable will become blockable. Enemies will also give Jin time to recover after he’s hit with a combo, and enemies won’t attack him when he is using Resolve to heal.
For the text changes, Sucker Punch is implementing a Large Text option into Ghost of Tsushima, which bumps up mission objectives, subtitles, and interact prompts by 150% when enabled. The option to turn the speaker’s name off when subtitles are enabled has also been implemented, and new subtitle color options have been introduced. Those looking to see the full patch notes can do so right here.
Ghost of Tsushima is now available exclusively for PlayStation 4.
Thoughts on update 1.05? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
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Ryan "Cinna" Carrier2575 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.