Halo: The Master Chief Collection PC Testing Likely To Begin After E3 2019
Halo fans that have been excited to get their hands on The Master Chief Collection on a platform that isn’t Xbox were delighted when it was officially announced for PC earlier this year. Unfortunately, the testing phase has had a bit of an issue getting up and going, and it looks like players will be waiting a little bit longer.
Taking to the Halo subreddit, one developer from 343 Industries responded to a fan that expressed their concerns regarding the upcoming ports and how the studio may have announced things a bit too soon. “Sure, if we could go back in time, knowing what we know now, we probably would’ve waited to make the announce,” the 343 dev said. “Heck, it would’ve made a cool announce for E3, yeah? But at the time, we had plans and estimates and goals – including a need to get the word out so we could allow ample time to build up a Halo Insider program.
“We all expected flighting to have started by now but unfortunately some areas of development have proven to be more time consuming than anticipated. Flighting MCC on PC has zero overlap and nothing in common with developing Halo Infinite. In fact, I’d argue it’s more challenging dealing with decades old game code with multiple intertwined titles and systems than building a new experience on top of a new custom designed engine and toolset.”
It is unfortunate that the porting of Halo to PC is taking a little longer than the developers anticipated, but fans are surely okay with waiting until after E3 to jump into some testing. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:
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What say you, gamers? Are you okay with waiting as long as it takes to get Halo on PC? After all of this time, what’s a couple more months, right? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!