Gears of War 4 April Update Includes Easter-Themed Items, Free Maps, and More (VIDEO)
The Coalition’s Gears of War 4 has been out for nearly six months and fans seem to have been enjoying it for the most part. With that being said, Easter is around the corner and the popular shoot-em-up is getting ready for the holiday. In the Gears of War 4 April update, not only are weapons and gameplay receiving some changes, but there will also be an Easter event, which includes “five Chocolate Easter Egg-themed weapon skins by registering on GearsofWar.com and completing challenges in this special playlist!”
The upcoming update will also include a pair of free maps. Fans will remember these locations from Gears of War 3, as they have been updated and improved for the latest installment. The first map is Hotel, which “is now set on a misty cliff-side, with a long-abandoned reclaimed beauty look that feels right at home in Gears 4.” The Slab is the second map, taking players back to where it all began. For the newest game, they’ve “honored the originals look while cranking up the detail, including a windflare coming dangerously close to the prison.” Both of the new Gears of War 4 maps can be seen in the video below:
The Easter festivities will begin on April 14, which is two days before the holiday, and will start with ‘Bunny Hunt’, “an Easter-themed game mode that brings back the oversized Bunny Heads from previous games into a new variation of Guardian.” This event and the weapon skins mentioned above won’t be all, however, as more information is set to come out before April 14. What is available, though, is the weapon tuning that will be happening in Versus. All of those details can be found right here, and the update notes can be seen below:
- Added the Inventory menu option to the Gear Up screen
- General improvements to the Ranked Lobby experience, including split-screen
- Visual update to the Phantom Weapon Skin set. The Phantom Weapon Skin can also no longer be seen through smoke.
- Increased the volume of Tai Kaliso’s in-game dialogue
- Addressed rare instances where power could not be picked up in Horde
- Players can no longer be downed during Spawn Protection by being tagged with a Smoke Grenade
- Fixed an issue preventing users from shooting after using a Dropshot under very rare circumstances
- Fixed instances where selecting ‘Continue Playing’ in Ranked Lobby could function incorrectly
- Fixed an audio issue that could cause loud high pitched sound on Foundation
- Fixed a bug that could prevent one of two mirrored weapon spawns not to respawn a weapon under certain cirumstances
- General Horde skills that have just been upgraded will now correctly reflect the upgrade in other Skill tabs
- Removed the prompt to Re-Up when reaching Re-Up 10 Level 100
- Battle Camera will now follow the camera location order on the first camera change
- Windows 10: Key bindings now instantly reflect in the Menus
- Windows 10: Map voting in Ranked Lobbies now correctly supports Mouse Control
- Windows 10: Fixed an issue where grenades blind-thrown from cover could appear to hit an invisible wall
- Windows 10: The Weapon Selection HUD is now affected by the HUD Offset Value.
Season Pass holders can now find the two new maps in the Developer Playlist, “with Double XP and 20% Bonus Credits to boot.” Everyone else will have to wait until April 11, as that will be when they are made available in Public Matchmaking. For everything else that is currently known about the April Update, that can be found here. Gears of War 4 is currently available on PC and Xbox One.
For players of the this title, what is the most important thing coming out of the upcoming update? Is it always nice to have holiday-themed events and the like? Drop a comment in the section designated for it below, or start a conversation about it over on the Don’t Feed the Gamers Disqus channel. As always, be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7. If more reading is desired, check out the following:
Eric Garrett2269 Posts
Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.