Death Stranding Was Always Going To Be Divisive, Says Kojima

Death Stranding Was Always Going To Be Divisive, Says Kojima

Death Stranding released just a few short days ago, with fans and critics alike appearing to be torn on whether or not the game is actually a worthy contender for one’s playtime. Some have praised the title for its slow burn of a story, while others have complained that the game simply isn’t fun and is a combination of fetch quests and a walking simulator. While these mixed reviews would typically seem daunting to your typical developer, Hideo Kojima has revealed that he always knew the game would be divisive.

As reported by Comicbook, Hideo Kojima recently appeared in an interview with PlayStation Access that was seemingly filmed after the embargo lifted for Death Stranding, but prior to the game’s release. In the interview, Kojima admitted that he expected a mixture of reactions due to how new and risky of a concept Death Stranding is. “I believe there will be positive and negative reactions,” he said.

This happens when you try to do something new, even in movies or games. If people are faced with something they haven’t experienced before, it can be challenging.”

“It was the same when I first did a stealth game,” Kojima adds. “But I am hoping with the support I get from the fans, that positivity spreads out. And that in 5 years or 10 years people will look back at Death Stranding as a new standard. Then I’ll try and create something new again.”

Regardless of the final opinions leveled against Death Stranding, at least we know now that Kojima won’t be fully abandoning creating video games for other ventures.

Death Stranding is now available for PlayStation 4, with a PC version releasing next year.

So, thoughts on Death Stranding thus far? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!

Ryan "Cinna" Carrier1841 Posts

Ryan is an editor and writer for Don't Feed the Gamers. When he isn't reading and writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.

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