Battlefield V Update Nerfs Max Damage For Most Weapons, Players Now Harder To Kill

Battlefield V Update Nerfs Max Damage For Most Weapons, Players Now Harder To Kill

Developer DICE has rolled out a new update for Battlefield V that significantly nerfs the max damage of most of the game’s weapons. Announced in a post over on the Battlefield V subreddit, the new changes make it more difficult to kill players with the majority of the game’s weaponry, with each weapon type taking some kind of damage hit with the exception of Shotguns (Buckshot) and Bolt Action Rifles. DICE released a handy guide that displays the new vs old damage numbers, broken down by weapon type and damage dealt to each body part:

Battlefield V Update Nerfs Max Damage For Most Weapons, Players Now Harder To Kill

In a bid to be as helpful as they possibly can with the new changes, DICE also released a helpful breakdown aptly titled “How many bullets will I need to kill someone now?” Check out the full breakdown below, courtesy of DICE:

HOW MANY BULLETS WILL I NEED TO KILL SOMEONE NOW?

In practice, the maximum damage is now lower for most weapons. This means that it will take on average one more bullet to kill with the weapons that are affected.

The distances at which you will need more bullets to kill will also be affected. Like the table above, here is how it changes now with the original TTK equivalent in (bold parenthesis).

Semi Auto Rifles:

  • Gewehr 43, Selbstlader 1916: Drop to 4 Bullets To Kill around 39 m (never).
  • Turner SMLE: Drops to 4 BTK around 28 m (50 m), 5 BTK around 68 m (never).
  • Gewehr 1-5: Drops to 4 BTK around 13 m (30 m), 5 BTK around 44 m (50 m), 6 BTK around 63 m (never).
  • M1 Carbine: Drops to 5 BTK around 39 m (50 m), 6 BTK around 63 m (never).

Assault Rifles:

  • Can no longer 4 hit kill with body shots only.
  • Drop to 6 BTK around 21 m (50 m), 7 BTK around 53 m (never).

LMGs, MMGs:

  • Can no longer 4 hit kill with body shots only.
  • Drop to 6 BTK around 21 m (50 m), 7 BTK around 57 m (never).

SMGs:

  • Can no longer 4 hit kill with body shots only.
  • Drop to 6 BTK around 15 m (25 m), 7 BTK around 32 m (50 m), 8 BTK around 49 m (75 m), 9 BTK around 70 m (never).
  • MP34 does not drop to 9 BTK at range.

Self-Loading Rifles:

  • Will now require one extra shot when hitting the lower body, arms or legs unless the other shot is a headshot.

Buckshot Shotguns

  • Unchanged: Same damage.

Slug Shotguns:

  • Slightly adjusted: Will deal less damage when hitting lower body, arms or legs.

Shotgun users seem to have lucked out on this update, though there’s no telling whether or not DICE will revisit these numbers in the future.  Battlefield V is now available for PC, PlayStation 4, and Xbox One.

So, thoughts on the latest update? Upset about the changes? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!

Ryan "Cinna" Carrier1514 Posts

Ryan is an editor and writer for Don't Feed the Gamers. When he isn't reading and writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.

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