Apex Legends Dev Reveals Upcoming Hitbox And Balance Changes
Recently, Respawn Entertainment revealed the details of a new update for Apex Legends that is now available to download on all platforms. Said update included a few powerful nerfs for both the Wingman and the Peacekeeper, as well as a few additional fixes for various script errors.
In the same patch breakdown, the developer also revealed some of its plans for the beginning of Season 1, which include some major balance changes in the form of hitbox adjustments as well as a few Legend-specific balance changes. The full notes can be seen below:
Major balance changes:
- Hit box size reductions and optimizations for Caustic, Pathfinder and Gibraltar
- We’re better sizing hitboxes to character gear & model
- Since these adjustments have a MAJOR impact on the game, we want to make sure there aren’t any major bugs, so we didn’t want to rush them out
- If these adjustments prove to be insufficient, we’ll consider additional adjustments during Season 1
Minor balance changes:
- Traps – Reduced cooldown to 25 seconds from 30 seconds
- Traps – Increased radius and proximity radius by about 10%
- Traps – Removed a 1 second delay on the smoke dealing damage to players
- Insider Knowledge – Increased the number of beacons in the world to 12 from 10
- Care Package – Removed slight chance that level 4 armor and helmets will drop
- Into The Void – Cooldown increased from 20 -> 25 seconds
- Double Time – Reduced move speed bonus to 30% from 40%
The exact date for both the start of Season 1 and the Battle Pass have yet to be disclosed, though more details on it should surface soon. Apex Legends is now available for PC, PlayStation 4, and Xbox One.
So, thoughts on the upcoming changes? Do you feel that the hitbox changes are warranted? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
Ryan "Cinna" Carrier2739 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.