Spider-Man: Miles Morales Can Run In 4K At 60FPS On PS5

Marvel's Spider-Man Miles Morales PS5

Fans were excited when Sony and Insomniac Games revealed the next adventure set in the Spider-Man universe. Miles Morales will be taking to the spotlight when the title drops on PlayStation 5, and while many are wondering how it will perform, the developers have officially confirmed that Spider-Man: Miles Morales can run in 4K at 60FPS.

There is no denying that the game will be visually better on the PlayStation 5, compared to PS4’s Spider-Man game, as it is the overall more powerful next-gen console. One thing consoles lack, however, is the ability to run games at higher framerates. That said, Insomniac Games has disclosed that through the power of an optional Performance Mode, Spider-Man: Miles Morales can run at the higher quality.

This is certainly an interesting confirmation as the teaser that was revealed during Sony’s PlayStation 5 event showed that developers would be looking to stick with 30FPS. However, knowing that players will be able to enable a Performance Mode that allows Spider-Man: Miles Morales to run not only in 4K, but also at the higher rate of 60FPS, makes one wonder how many games will offer something similar. After all, the PS5 is going to be the new iteration in a long line of consoles, offering more power than ever, so seeing games running on a console in 4K at 60FPS may become the norm before too long.

Spider-Man: Miles Morales is currently in development and expected to arrive for PlayStation 5 during the 2020 holiday season. Keep it tuned to Don’t Feed the Gamers as we learn more about the upcoming web-slinging action, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Are you excited to play Spider-Man: Miles Morales in 4k at a buttery smooth 60FPS when it launches on the PlayStation 5? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

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Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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