Red Dead Redemption 2 Hopes To Avoid Open-World Tropes
Rockstar Games hopes to avoid the open-world tropes seen in recent years with massive games in Red Dead Redemption 2, providing fans with a unique experience filled with a wide variety of things to do as well as some more subtle aspects to keep things interesting wherever players choose to roam.
Art Director Aaron Garbut recently sat down for an interview with EDGE Magazine for their December issue in order to speak on just how the developers hope to avoid the common tropes that many an open-world titles fall into. He explained that many games focus on quantity of content over quality and how Rockstar hopes to subvert this by placing an emphasis on the more subtle experiences that they hope will make the world feel more real and allow the player to get lost in.
He told the magazine:
A big difference for this game is making sure that the player’s not just discovering fun things to do, but that the world is constantly serving things up to you in subtle ways. A rattlesnake spooking your horse, animals lurking in the woods, a rival gang’s campfire off in the distance, the distant lights of the nearest town – there’s always something going on. The things that happen to you as you simply hang out in the world pull you through it, creating rewarding experiences in their own right. That feels real, and it feels new.
We have moved away from typical open-world tropes. This is not a collection of missions inside a big world filled with blips for pick-ups and minigames. It’s much more subtle, and much more real. We don’t think of it as a game to be played through. It’s a place for you to get lost in.
Following on the heels of the impressive story of the first Red Dead Redemption, the second title promises a narrative even greater than before. Seeing a younger Marston will be a big draw for some, but for most being able to wander around the American Wild West and all that entails is sure to be the most anticipated part of the upcoming adventure.
Red Dead Redemption 2 is set to arrive on October 26th for Xbox One and PlayStation 4. Are you ready to cowboy up and get down on some Wild West action? Let us know your thoughts on Red Dead Redemption 2 and how Rockstar hopes to avoid falling prey to open-world tropes in the comments section below. As always, don’t forget to follow Don’t Feed the Gamers on Twitter for 24/7 coverage of all things gaming and entertainment.
Chris Calles634 Posts
Known as "Stash" or Yippee Calles. He's a student of everything, avid adrenaline junkie, and creator of random things. When he's not delving into a game, book, or movie - He's out teaching himself new things or taking part in some pretty epic adventures. You can find him on Facebook, Twitter, Instagram and Tumblr.