Fallout 76: Here’s How Microtransactions Will Work
Fallout 76 was undeniably one of the highlights at E3 2018, with the legendary Todd Howard showcasing loads of what to expect from the upcoming Bethesda Softworks title. That said, one subject of potential controversy was not brought up during the Bethesda Softworks presentation: whether or not microtransactions are in the game, and what role they will play.
It has officially been confirmed that microtransactions will in fact have a presence within Fallout 76. That said, there’s no need to bust out your pitchforks and torches. In a ‘Making of Fallout 76’ documentary from NoClip, Development Director of Bethesda Chris Mayer went into the ‘why’ behind putting microtransactions into the game, and what to expect from them.
According to Mayer, Bethesda will have microtransactions in place within the game to help offset the costs of running and maintaining its servers, which is certainly an admirable way to utilize profits for the betterment of the player experience. Another exciting point is the fact that, thanks to microtransactions, Fallout 76 will receive two types of free content updates: small, low impact ones that will contain items and/or events, and large ones that will implement new quests and areas into the game.
As for what exactly the microtransactions will entail, Fallout 76 will absolutely not be pay-to-win. The microtransactions will only be for cosmetic purchases, and any items that players can purchase for real money can be obtained through normal gameplay. So, when all is said and done, Bethesda Softworks is doing microtransactions right.
Fallout 76 arrives for PC, PlayStation 4, and Xbox One on November 14, 2018.
So, thoughts on how microtransactions will work within Fallout 76? Let us know in the comments section below, and as always, stay tuned to Don’t Feed the Gamers for all the latest gaming and entertainment news! Don’t forget to follow DFTG on Twitter for our 24/7 news feed!
Check out DFTG’s coverage of Fallout 76 below:
Ryan "Cinna" Carrier3026 Posts
Ryan is the Lead Editor for Don't Feed the Gamers. When he isn't writing, Ryan is likely considering yet another playthrough of Final Fantasy IX. He's also the DFTG cinnamon bun.