Cyberpunk 2077 Is An RPG First, One Dev Reassures Fans (VIDEO)
The recent installment of Night City Wire showed off some impressive gameplay, more on the music, and a lot of weapon action that will be featured in the game. However, after the episode, one developer made sure to reiterate that Cyberpunk 2077 is an RPG first, even with all of the FPS elements.
During a recent Discord discussion with Netrunner 2077 and some members of the community, senior quest designer Miles Tost made sure to reassure everyone that Cyberpunk 2077 is primarily a role-playing game. After all, we saw a lot of shooty bits in the recent Night City Wire episode, and the game is in a first person perspective, which has thrown some folks off. However, rest assured, for the title will run deep with the RPG goodies.
As for how much of an RPG Cyberpunk 2077 is, well, we’ve seen plenty so far. Everything from choosing a lifepath and customizing your character, to all of the dialogue that comes with these choices as well as the decisions that will need to be made, it’s going to be deep. Hell, players don’t even need to finish the main story to beat the game, so you know there is some interesting things going on there that are related to the role-playing side of things. Plus, fans can go the entire game without killing anyone, so take that, FPS. Seriously, though: Cyberpunk 2077 is an RPG.
Cyberpunk 2077 is set to officially arrive on November 19th for PC, PlayStation 4, and Xbox One. As we approach the dreaded Day 91, let’s brace for either disappointing news or one really good meme from the devs. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:
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What say you, choombas? Excited to dive into Cyberpunk 2077 when it arrives later this year? Have you ever doubted the RPG-ness of the game? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!
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Eric Garrett2034 Posts
Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.