Cyberpunk 2077 Won’t Feature “Procedural” Aspects Like The Witcher Franchise

Cyberpunk 2077

When it comes to the inbound futuristic open-world action-RPG from CD Projekt RED, fans can’t help but wonder how the title will compare to the developer’s previous franchise revolving around Geralt of Rivia. That said, we know Cyberpunk 2077 will have some aspects in common with The Witcher series, but the differences will be aplenty.

In a recent interview with French publication ‘JeuxActu,’ Lead Cinematic Animator Maciej Pietras spoke about some of these differences. A major one that was brought up was how each IP features an open-world setting, but it’s hard to compare the size of each as The Witcher is more horizontal space, while Cyberpunk 2077 utilizes vertical space. They also mention that everything in the futuristic title is manually created, which means there aren’t any “procedural” elements.

“Measuring the size of the open world of Cyberpunk 2077 is difficult,” Pietras told JeuxActu. “To compare it to The Witcher 3, let’s say that the world of the latter was very vast in its length. It was an open world made of very large natural landscapes. Going from point A to point B took a lot of time, because you were riding, but also because it was a game that stretched horizontally. The world of Cyberpunk 2077 is above all a vertical world, with buildings everywhere, and in this, it is difficult for us to establish a metric comparison.

“In the demo, you saw the main character waking up in his apartment, looking out his window and seeing a living world,” they continued. “To go out, take the elevator, you can see that there are several floors in a building. The game will allow you to enter many buildings, knowing that everything was done by hand, because we believe that quality comes first through manual creation, nothing is procedural in our world. It is in this that the city of Night City will be vast to go, thanks to this verticality.”

It’s worth noting that the above is provided by Google’s auto-translate feature, so while it may not be an entirely accurate translation, the message is pretty straightforward. The Witcher series offered players quite a bit of freedom, but CD Projekt RED is looking to offer those who play Cyberpunk 2077 even more.

Cyberpunk 2077 has no release date as of yet, but 2019 might be the year we learn of such needed information. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:

What say you, gamers? Do you need Cyberpunk 2077 right now, or are you perfectly fine with CDPR taking their time to make sure everything is right? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

Eric Garrett2269 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.

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