Cyberpunk 2077 Devs Not “100% Happy” With Melee Combat, But They Are Working On It

Cyberpunk 2077 Melee Combat

The second episode of Night City Wire premiered recently, offering fans a new look at some of the tools of destruction they will be able to get their hands during their time in Cyberpunk 2077. One such tool was a katana that is part of the melee combat featured in the game, but it would appear there is still some work to be done before launch.

In a recent interview with VG247, senior gameplay designer Pawel Kapala discussed the upcoming game, especially now that even more information and gameplay is out in the wild. However, one thing that was noted during the interview was the fact that the developers aren’t exactly sold on the melee combat in Cyberpunk 2077. “We’re spending a lot of time trying to perfect that, and we basically, we’re not 100 percent happy, mostly with visual feedback on the hits, on the melee,” Kapala said. “So, we’re still working on it.

It wasn’t an easy task, since we basically come from a pedigree of creating TPP games. It was also a big part of our development to actually figure out, how do you do melee in a first-person perspective? We’re working on it.”

The Cyberpunk 2077 senior gameplay designer then mentioned how the feel of melee combat in the demo that journalists recently had access to was not that good, but it is already in a “much better” place than it was. There’s no denying that melee combat in first-person can be tricky to make feel natural and fluid, and even if CDPR doesn’t perfect it in the upcoming title, we’re sure that isn’t going to stop them from trying.

Cyberpunk 2077 is currently in development and expected to launch on November 19th for PC, PlayStation 4, and Xbox One. Keep it tuned to Don’t Feed the Gamers as this story develops, and for other gaming goodness going on right now, check out the following:

What say you, choombas? Are you not too worried about the melee combat in Cyberpunk 2077, or is it crucial that the devs get it right? Sound off in the comments section below, and be sure to follow DFTG on Twitter for live gaming and entertainment news 24/7!

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Eric Garrett2186 Posts

Eric is an editor and writer for Don't Feed the Gamers. When he is not staring at a computer screen filled with text, he is usually staring at a computer screen filled with controllable animations. Today's youth call this gaming. He also likes to shoot things. With a camera, of course.


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