Mortal Kombat 11 Addresses Difficulty In New Updates, Patch Notes Revealed
Despite a pretty solid response from many outlets regarding the release of Mortal Kombat 11, the game’s creative story and fresh gameplay weren’t enough to totally escape criticism. Supplemental challenge modes such as the Towers of Time and the loot-unlocking of The Krypt have been called out for their unrelenting difficulty, many going as far as to surmise the grind might be a tactic to encourage purchase of microtransactions.
As NetherRealm recently made known, these shady practices were very much not their intent, the studio subsequently planning to address these well-documented issues in a future update. Only a few days removed from the initial furor, contents of these upcoming fixes have now been unveiled, devs addressing several prominent complaints of these challenge modes across PC and consoles.
In addition to various bug fixes, AI tweaks, and balancing, the updates were also confirmed to come with a bevy free in-game Kurrency, allowing fans to spend as they wish in The Krypt as well as the cosmetic store. The upcoming fixes, while not having official dates, were confirmed to arrive soon, ranging from “the next day or two” into “early next week.” NetherRealm’s released patch notes (via Reddit) can be viewed below.
Mortal Kombat 11 Update Patch Notes
PS4/Xbox:
- We’re aiming to release the patch early next week. This patch will include:
- Reduce AI difficulty
- Increased Kurrency rewards in Towers of Time
- Thank you gift
- 500,000 Koins
- 500 Hearts
- 1,000 Soul Fragments
- 1,000 Time Krystals)
Switch:
- For the Nintendo Switch, we have two patches in progress. We’re aiming to have the first patch in this series released in the next day or two.
- Character tuning to reduce difficulty in Towers of Time
- Reduce AI health to reduce difficulty in Towers of Time
- Reduce effects and frequency of most difficult modifiers in Towers of Time
- Overall improvements to stability
- The second patch is in progress and we’ll let you know as soon as we have a release date. This update will include:
- Reduce AI difficulty
- Increased Kurrency rewards in Towers of Time
- Thank you gift
- 500,000 Koins
- 500 Hearts
- 1,000 Soul Fragments
- 1,000 Time Krystals
PC:
- For PC, we have two patches in progress. We’re aiming to have the first patch in the series released in the next day or two. This patch will include:
- Character tuning to reduce difficulty in Towers of Time
- Reduce AI health to reduce difficulty in Towers of Time
- Reduce effects and frequency of most difficult modifiers in Towers of Time
- Updates to character move values
- Overall improvements to stability, including crash fixes in menus and navigating UI
- Fixed a problem where the game would not load using certain keyboard configurations
- Fixed a problem where the game would not load due to non-English characters in the Windows user name
- We’re aiming to release the next patch in the series early next week. This patch will include:
- Reduce AI difficulty
- Increased Kurrency rewards in Towers of Time
- Thank you gift
- 500,000 Koins
- 500 Hearts
- 1,000 Soul Fragments
- 1,000 Time Krystals
Mortal Kombat 11 is out now for Nintendo Switch, PC, PlayStation 4, and Xbox One.
What do you think? Are you glad NetherRealm is putting in effort to fix the game’s difficulty, or are you going to wait and see first? Let us know in the comments below and be sure to follow Don’t Feed the Gamers on Twitter and Facebook to be informed of the latest gaming and entertainment news 24 hours a day! For more headlines recently featured on DFTG, check out these next few news stories:
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Phone-browsing Wikipedia in one hand and clutching his trusty controller in the other, the legendary Eric Hall spreads his wealth of knowledge as a writer for Don't Feed the Gamers. Be sure to catch his biweekly "Throwback Thursday" segment for a nostalgic look at trivia from the past.